About this mod
Adds a button to the in-game menu to restart using the same game settings.
- Permissions and credits
- Changelogs
Firaxis, thank you for continuing to support this game after launch.
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This adds a restart button that restarts the game using the same settings, but new random seeds. You can restart after any number of turns, but not after loading a saved game.
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Installation:
- Download zip file
- Unzip in the root of the game directory (on Windows, typically C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI)
- Overwrite all
A word on why this can't be a modular modification. As things are right now, script files contained in mod packages will not be loaded until a game is started (as in a getting past the Sean Bean loading screen). This means any scripts that execute on the Main Menu won't run until you first start a game and then exit, and that defeats the point of this mod.
Version 1.0.9
- Compatible with game build 1.0.0.129 (260180)
Version 1.0.8
- Compatible with game build 1.0.0.110 (253607)
Version 1.0.7
- Compatible with game build 1.0.0.56 (241523)
Version 1.0.6
- Fixed a bug with non-Ancient starts
Version 1.0.5
- Remembers the correct number of leaders, if changed from the default
Version 1.0.4
- Compatible with game build 1.0.0.38 (235603)
Version 1.0.3
- Random leaders no longer named "Random Leader"
- Restart no longer stalls during the first restart
Version 1.0.2:
- Preserves the "no barbarian setting"
- City States no longer spawn infinitely
This modification is now modular, install into the DLC directory(thanks /u/parkerpyne)- Random leaders should stay random