Cyberpunk 2077
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Created by

Ghostlight

Uploaded by

Sindahive

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Safe to use

About this mod

Adds yaw/pitch (re: rotate/tilt) functionality to the World Map.

Requirements
Permissions and credits
Changelogs
In Brief

This adds yaw/pitch (re: rotate/tilt) functionality to the World Map UI. Use it to get to know the verticality of Night City, differentiate between streets and highways, find hard to find places, and place more specific map pins!

Controls

  • Controller: Right Stick (X/Y Axis)
  • Keyboard: Arrow Keys (Up/Down, Left/Right)

At Length

This feature was derived from a personal user requirement: I've modded my client for immersion (Metro System, Limited HUD, Survival System, and increased difficulty). As a result, I was having trouble differentiating between vertical routes and finding the NCART rail/stations. This made it easier to learn the city layout and memorize directions to my next destination.

This is a simple redscript that wraps the WorldMapMenuGameController HandleAxisInput and HandlePressInput methods in cyberpunk/UI/fullscreen/map/worldMap.swift. It adds the event handlers for the right stick x/y axis and the keyboard arrows.

I also included a brief article that has links to the resources I used to make this change for anyone interested in modding. Also, if I somehow get zeroed IRL, this should be enough information for someone to follow my steps and fix it in the future.

Installation

Extract the contents of the mod to your Cyberpunk 2077 folder. or, simply drop the .reds script somewhere inside the Cyberpunk 2077/r6/scripts folder.

Uninstallation

Delete the MapStreetView folder and/or the MapStreetView.reds file from your Cyberpunk 2077/r6/scripts/ folder.

Compatibility

Confirmed working with 2.02.

I initially updated this for 2.0+ and was heavily inspired by Jekky's map mod. Thanks Jekky!

This will conflict with mods that affect the WorldMapMenuGameController HandleAxisInput and HandlePressInput that use the right stick axis and arrow keys on the Map UI. I think conflicts will be rare, as they would have to use the same keybindings in the Map UI, and there are very few Map UI mods.

If you like it, don't forget to come back and endorse it!

I want others to easily be able to find it :)