Random fixes for Dark Souls II: Scholar of the First Sin (x64, WIP)
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Yes, you will get softbanned. No, you won't get softbanned. Get it? Softbans are handled manually by a team of people. They will or will not flag you depending on a bunch of reasons and/or mods.
This was stated in a softban confirmation email from BAMCO: So there you have it. You can use DS2Fix64 and be completely fine, or get banned two days later. Or you can avoid using it and get banned regardless because of SweetFX, or X360CE without which your aftermarket gamepad doesn't even work. Shit sucks, I know. But now you do, too (know, not suck).
Take care.
Current fixes
• Durability bug
Dark Souls II would damage your weapons based on your framerate. SotFS will just apply the damage twice regardless. Let's not do that.
• +14 upgraded items crash / save corruption
Dark Souls II handles upgrades to +10 in game — anything above that (via cheeeeety means) could, can and will cause unexpected behaviour. Notably, the +14 upgrade will crash the game upon opening the inventory / equipment menu and will prevent you from dropping the item, effectively condemning that character to deletion. Let's avoid that, shall we.
• Namecrash / assert bug
The old namecrash returns. The game isn't able to properly account for mis-tagged text strings that may or may not be voluntarily introduced into your world (read between the lines...) and will crash to desktop.
K. J., F. T., Y. B., Riccardo Finello and O. V. B., who donated the necessary amount to grant me a copy of SotFS. If you want your names to be shown just hit me : )