Days Gone
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DivineIntervals

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DivineIntervals

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About this mod

Provides Deacon with the sickly look of a human transforming into a Freaker.

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My theory suggests that NERO Injectors are actually experimental injectors that can enhance a person's abilities, and turn them into "humanized Freakers" that will still have consciousness of action and motor control abilities. With the disadvantage of the Freaker virus taking over their appearance.

Features engorged veins, wrinkles, deteriorating skin, and baldness.

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Read Install Instructions

1.) Unzip to%LocalAppData%\BendGame\Saved\Paks
[Create Paks folder if you do not have it]


Final location should look like: %LocalAppData%\BendGame\Saved\Paks

2.) You will need to go into your game install location and rename the sfpaks folder to something else. I'd recommend naming it "sfpakss" for simplicity. Sfpaks itself is an extra folder, which is required to be renamed.
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Q/A
-Can you give Deacon his default hat? I cannot, as it forces hairs on his head.
-Can you give Deacon a backward hat from an NPC and use that to fit his style? No I cannot. It causes clipping in his head. See image below:

-Can you give Deacon no hat? I could, but I will not. He has a very weird seam on his head that connects both sides. The seam isnt removable. Since Deacon isnt meant to be bald at all, it also has weird Ambient Occlusion issues. See image below:

-Can you make it compatible with other clothing mods? Try it out and see I suppose and see what happens. Im not at fault for damages or weird effects that you cause to your game.
-Recommendations are fine. They will be noted but not guaranteed.