About this mod
Extends the game\'s Core Resources with Awakening\'s resources.
- Requirements
- Permissions and credits
Read the below installation instructions carefully:
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Installation
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1) Install the included .dazip with whatever you use to install dazip files.
2) Find the equivalent of your Program Files\Dragon Age\packages\core_ep1\data directory.
3) Copy all of the .erf files found there.
4) Find the <documents>\BioWare\Dragon Age\AddIns\gxa_res_to_core\core\data</documents> directory.
5) Paste the copied .erfs into that folder.
6) Find the equivalent of your Program Files\Dragon Age\packages\core_ep1 directory.
7) Copy the texture folder.
8) Paste the copied folder into the <documents>\BioWare\Dragon Age\AddIns\gxa_res_to_core\core</documents> directory.
9) Find the equivalent of your Program Files\Dragon Age\packages\core_ep1\audio\sound directory.
10) Copy the three vfx_spells files.
11) Paste them into the <documents>\BioWare\Dragon Age\AddIns\gxa_res_to_core\core\audio\sound</documents> directory (create it if it doesn't exist).
12) Activate the 'Awakening in the OC' Addon via the Downloadable Contents menu in-game.
In addition, if you have patched the game to version 1.04:
1) Find the equivalent of your Program Files\Dragon Age\packages\core_ep1\patch folder.
2) Copy the .erf file found there to the <documents>\BioWare\Dragon Age\AddIns\gxa_res_to_core\core\override</documents> directory.
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Known Issues
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1.
You have to disable the 'Awakening in the OC' Addon before starting a new Awakenings game. Otherwise, you won't have access to the correct starting Background.
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Non-English .tlk
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Take a look in your Program Files\Dragon Age\packages\core_ep1\data\talktables directory. There should be a .tlk file there in your language.
Make a copy of it and rename it to gxa_res_to_core_c_en-us.tlk and then move that copy into your <documents>\BioWare\Dragon Age\AddIns\gxa_res_to_core\core\override</documents> directory.
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Potentially Useful Mods
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Armor Rune Drop Fixes
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