Made for Dying Light Version 1.41.0 This mod focuses on the immersive and survival aspects of the game. You are not a super human anymore. You are literally, now surviving like the rest of the folks in town.
Mod Updated to version 1.50
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.50
Fixed Air drops.
More dynamic weather system.
Fixed a few bugs.
Version 1.40
Immersive Bullet damage.
Bullets now have a chance to penetrate.
Version 1.30
All clothes and outfits are available from the beginning of the game.
Much better lockpicking system.
Loot system logic bug fixes.
Fixed a few issues with the mod. Mod should be working as intended now.
Version 1.20
Fixed a few bugs.
Version 1.10
Fixed a few issues with the mod. Should be working as intended.
Mod Updated to version 1.50: Fixed Air drops. Air drops should be working as intended.
Mod Updated to version 1.40:
Immersive Bullet damage and penetration Mod Updated to version 1.30:
All clothes and outfits are available from the beginning of the game. Much better lockpicking system. Lockpicking ain't going to be annoying anymore. Fixed a few issues with the mod. Mod should be working as intended now. Loot system logic bug fixes.
Note: This mod is made for Nightmare difficulty so don't play on any other difficulty or it wont work properly.
What this mod Does:
1. Zombies are harder to kill. You cant 1 hit kill anymore. 2. Zombies are more aggressive and will try to grab and bite you. 3. Try not to take on a horde of zombies. You have been warned !!! 4. Sneaking is more important now, especially at night. 5. Enhanced XP and skill system: Once you reach adept level of any skill, you will start to level up quickly. You now know the basics and want to learn more skills ASAP to increase your surviving chances. 6. Once you level up a few times, you should be able to handle yourself out there. 6. Boss battles are intense now. 7. Look at watch: Press Down on the D-pad of your controller to look at your watch. Hold Down the D-pad to use Med-kit. 8. Air drops are more often until the GRE stops them. 9. Night time and day time have the same length with respect to the sun rise and sundown timings. 10. Loot system overhaul: Supplies in the world are less. You will find general containers looted and empty as other survivors are also looking for supplies and trying to survive. This mod also focuses on the scavenging aspect of the game. Also, the chance of zombies dropping loot is now low.
Note : This mod is integrated with StinVec "Custom Weapon Upgrades" ( I freaking love his mod ) Removed StinVecs Custom Weapon Upgrade mod as it was too OP and was breaking the purpose of my mod.
Install Guide: Just copy, paste and replace the file Data3.pak from the mod folder in your Dying Light directory example: Steam\steamapps\common\Dying Light\DW