File information

Last updated

Original upload

Created by

Jake Zahn

Uploaded by

Offkorn

Virus scan

Safe to use

About this mod

This overhauls many of the various creatures and NPCs found thoughout the Capitol Wasteland to be more realistic.

Requirements
Permissions and credits
-----------------------------
Requirements
-----------------------------

FOOK2
FO3 Wanderer's Edition
Mart's Mutant Mod
Ultimate Perk Pack (Packs 1 & 2)

DLC Addon requires all five DLCs.

-----------------------------
Description
-----------------------------

This overhauls many of (and, hopefully, eventually all) the various creatures and NPCs found throughout the Capitol
Wasteland to be more realistic. It does this in several key ways:

1) NPC HP Base set to 100, Creature HP Base is variable (25 to 100)
2) Attribute total increased/decreased to 40 (Creature 35)
3) Skill Point Base and Skill Points per Level based on Attributes
4) Added a Perk for every level above 1st to non-machines (that the NPC met the requirements for)
5) Creatures were given an armor effect similar to their hide/armor

This has an end effect of populating the Wasteland with entities built just like a player-character might be, thereby
making any unexpected encounter a dangerous one. Needless to say, I do not suggest using this with either of
MMM's Increased Spawns plugins or on a difficulty other than Normal.

In addition to overhauling creatures and NPCs, this Mod also performs some basic Mod Merger functions such as;
updating the Gladiator, Natural Sniper, Born Survivor, and Chinese Commando FormID lists to include the weapons
added by FOOK and FWE, adding MMM scripts to FOOK-added Templates, and including merged versions of a
couple of conflicting Creature/NPC Level lists.

Do not mistake this for a full merger though. As it is not.

-----------------------------
Currently Covers
-----------------------------

All non-Anchorage Base Templates
Classes