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Created by

YungMoze

Uploaded by

YungMoze

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About this mod

Just a small standalone mod that adds Miller's beret to the Commonwealth

Permissions and credits
Benedict "Kazuhira" Miller's Beret

Standalone Retexture




"They played us like a damn Fiddle!"




This mod adds Miller's Beret to the Commonwealth, it's just a simple Retexture of the default "Military Cap" with minor texture tweaks and a new Normal Map that includes the Diamond Dogs logo, the Specular/Gloss texture hasn't been modified. This mod is compatible with Armorsmith Extended and can be crafted at the Armorsmith Workbench under the "headgear" tab, for the people that don't like or don't want to install AE I've also made an .esp that works with the vanilla version of the game, you can craft it at the Chem Station under the "Healing" tab. When worn, Miller's beret grants the player +1 STR and 1 point of DR/DT as well, sadly this Beret doesn't regenerate missing limbs, the weight and value of the Beret remains the same as Vanilla's.



Extract all the folders inside the .rar into your Data folder (this mod shouldn't ask to replace anything since it's standalone, except for the materials, textures and meshes folders of course), and activate the .esp file using NMM, use only ONE .esp at a time, depending if you have AE installed or not.



This is the first mod I make and publish for any Fallout game ever, I've made .esp's, retextures and mod ports for Fallout 3, New Vegas and Skyrim but never published anything, so I decided it's about time I contribute to nexus since I've been leeching and lurking this site for years, anyways, Hope you enjoy your burger~ err I mean, mod!