About this mod
The chunky 12.7mm pistol from Fallout New Vegas, remade for Fallout 4!
- Requirements
- Permissions and credits
- Changelogs
- Donations
Description - A Swiss SIG-Sauer 14mm handgun rechambered for 12.7mm ammunition, likely designed for long-range pistol hunting or target shooting. It was imported to the United States from the European Commonwealth before the war. They were decently common in the early decades after the Great War, but the number of working units has swiftly declined, and now they're only very rarely found in the wasteland. These are very rare in the Commonwealth but are likely to be found among a few select elites of the Gunners and possibly among cargo ship wrecks. There are two unique variants in Goodneighbor.
List of Weapon Mods (I'll mark those that are still being made)
Muzzle: Shock Pack (TBA)
Barrel: Vented Light Barrel (TBA), Heavy Extended Barrel (TBA), Silencer (TBA)
Scope: Electronic Scope (TBA)
Receiver: Standard (Semi-Automatic), Hardened (Semi-Automatic. More damage.)
Grips: Wooden, Carbon, Comfort (TBA), Engraved (TBA)
Requirements:
Fallout 4 of course, dingus.
No DLC required.
No other mods required.
Installation: Just unzip the archive into the data folder. You can install this mod with Mod Organizer or NMM as well. I make sure to keep the mods as simple to install as possible.
Planned Future Updates
- More Weapons Mods
FAQ:
Q: Where do I nab this nifty little peashooter?
A: As stated in the description, the 12.7mm pistol isn't found as common loot among enemies or in ruins.The common variant is sold by Arturo in Diamond City and K-LEO in Goodneighbor. The two unique variants are also found in Goodneighbor with unique ammo effects.
Q: What if I just want it? Like really want it in my hands at this moment? What then?
A: Well you impulsive little scamp, just type "help 12.7mm 4" and spawn it using the console!
Q: The model is missing and the textures are screwed up. What do I do?
A: Usually this means the mod hasn't been installed inside the data folder and the files aren't where they're supposed to be. Move the archive's files into the data folder please. Either that or this could mean that you don't have Archive Invalidation for the game, meaning that all of your other mods shouldn't be working well either.
Q:Will this conflict with other weapon mods?
A: Hopefully not. This is my first time farting around in the Creation Kit and putting a weapon into the game, so I'm hopeful that nothing goes wrong. If something does, just message me with the problem.