About this mod
Adds a new category where you can craft 50 of the same chem at once.
- Permissions and credits
- Donations
Chems is caps and the Commonwealth loves it's Chems. I got this hookup, see? Cranks out Chems faster than a Scavver shits Dandy Boy Apples. We're gonna be rich!
What does it do?
Adds a new category in the Chem Lab where you can craft 50 items at once. It scales evenly with the original recipes, so it is no different than spamming the vanilla recipe--just less time involved. Currently, there is only a bulk category for drugs. If there is demand I'll expand to healing items, etc.
Why?
I like to build and building uses resources. Resources cost caps and I have to finance my hobby somehow. I turned to Jet, but have you ever crafted 300 Jet to trade for resources? It's painfully tedious. I couldn't find one already out there so I made this mod and decided to share. I did not want something that had dependencies on other mods or added extra items. Now you can crank out the chems and get back to building!
Possible Updates
Other Chem categories - Healing, maybe Grenades?
Additional Perk requirements
Quest? - Would be cool, don't know how.
Update Notes
1.0.0 - Initial release. Adds a Drugs x50 category to the Chem Lab, where 50 of each item can be crafted.