About this mod
Are you blinded by the light? Has science gone too far? Turn down the hi-beams in the Institute with this mod.
- Permissions and credits
- Mirrors
- Changelogs
An Institute Re-texture/Recolor

This isn't 2001: A Space Odyssey. Pale monochrome is SO yesteryear. I re-textured the the walls and furniture with a more colorful palette of blues, yellows, and reds.
My screenshots are taken with a very powerful ENB I've customized. It makes everything look more cinematic, so results may very. Please upload your own screenshots so users get a better idea!
FEATURES:
*NEW: OPTIONAL LIGHTING PLUGIN - For users of PRC or other ENBs that over-enhance the bloom in the institute, this plugin cuts the HDR/eye adaptation in half, as well as bloom and exposure. If you're still going blind, try these shades on for size.
*Better color depth
*Darker walls
*Color gradients - no more one-tone yellow (or red) on various highlights.
*Hand-painted shading on lockers, dials, and devices.
*Personality! dark grays blending with red, orange, and blues. Think 'The Citadel' from Mass Effect, rather than the Death Star.
*Higher Res Textures than Vanilla, 2-4k! (Zero performance loss)
Now get to science-ing.
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SKYRIM
-Interesting NPCs - Skyrim (Arelthor, Gromash, miners)
-Opening Scene Overhaul - Skyrim (Hadvar)
SKYRIM SPECIAL EDITION
-Diversity - An NPC Overhaul
FALLOUT 3
-Interesting NPCs - Fallout 3 (Doctor Watkins, Virgil)
FALLOUT 4
- Shades of Gradient - Institute Retexture 4k
- NukaBill and FatBob - A Mario Inspired Fat Man replacer
- Faded Glory - An ENB Preset