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Warfighters Workshop

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WarfightersWorkshop

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About this mod

Adds the Honey Badger from COD Ghosts and MWR into Fallout 4

video reviews, showcases, or promotions are all welcome. Please remember to endorse!

Join my Discord for more! https://discord.gg/PWzPcvj

Keep in mind this is not a main project for me, this is a sideline mod I created but never got around to releasing to

Requirements
Permissions and credits
Changelogs


Announcement: There's other Honey Badgers coming out but the best way to describe mine is that it's for the COD player, when I mod guns from different games I like to make it as authentic as possible.I think a lot of people forget though that the Honey Badger was made as a side project when I took a break from the NV4 redux for my own enjoyment as I really like the Honey Badger from Ghosts that in the end I decided to release. It was never going to be HyperX quality.

Console version -  https://bethesda.net/en/mods/fallout4/mod-detail/4156059

Disclaimer: Before you ask, the developers of COD Ghosts decided not to model or even texture half of the model, nothing I can do about this unfortunately.

Honey Badger Description
"Fully automatic. Integrated silencer keeps your shots off the radar."— In-game Description

The Honey Badger is the iconic weapon of the infamous Ghosts,, The Honey Badger is seen throughout the campaign used by Logan Walker and Hesh. It's also used in End of the Line by Thomas Merrick and Keegan because of its integrated silencer. It is used by the Federation only in The Hunted.

The Honey Badger has a favorably high rate of fire. The Honey Badger will fire at 800 RPM in a fully automatic configuration. This rate of fire is only bested by the ARX-160 and the FAD in its category. This makes the Honey Badger a fairly forgiving and powerful weapon in close quarters combat, being able to go toe to toe with certain SMG's up close, and the integrated silencer makes the Honey Badger a great weapon for close-mid range combat.

https://callofduty.fandom.com/wiki/Honey_Badger_(weapon)



OVERVIEW

It will add three new rifles into the game, The one from Ghosts, and the one from MWR. Each gun will be unique in their own rights, each gun will be useful for different types of engagements.

But first the basics, each gun will be using ported sights from Ghosts, Reflex, Target Finder, Acog, Eotech, and Thermal 

Now onto the Perk system, I have gone with Ghosts multiplayer system in which you may select any perks you wish. Each perk will have its own benefits and can contribute to some rad builds! Of course the perks will increase in power each upgrade, starting with pretty basic perks to the game changing perks.

About the attachments, instead of doing the regular receiver, stock or grip upgrades I have decided to pack it together to add more variety and to encourage the build aspect, so you will have the option to choose between Extended mags, quickdraw, FMJ, foregrip, lasersight, rifled barrel, suppressor, stock, and Hollow Point each accessory will have their own unique upgrade and ability that will affect your build.

How to get

Craftable at Chem Station

Recommended Mods
Extreme particles - https://www.nexusmods.com/fallout4/mods/24159
ENB/Reshade
Realistic Bullet Cracks - https://www.nexusmods.com/fallout4/mods/20144
PIP-PAD - https://www.nexusmods.com/fallout4/mods/21953
(As this mod was animated without the Pip-boy it is highly recommended you download something that removes it)
Targeting HUD - https://www.nexusmods.com/fallout4/mods/4314

Permission and legal information:
under no circumstances will anything from this mod be allowed to be shared anywhere else or integrated into another mod if you wish you will need both mine and the developers of Call of Duty's permission (as I rigged the models and set up the mod to work with fallout 4)

Activision have granted me permission to make this mod under the following conditions:

1) No money will be made from the models or textures used.
2) I will give full credit to Activision for creating the assets.
3) I will be completely clear that all assets used are the property of Activision and I will never claim to own the rights to them as my own

If a copyright holder wishes to see further evidence of the conversation between me and Activision I will provide instantly with no hesitation, Nexus support has already seen the proof and have given me permission to post this mod.

and if a copyright holder wishes me to remove this mod I will do so without second thoughts
 

Credits:
Thank you to everyone that offered their support in the making of this mod, I really enjoyed making this mod for you all, have fun with it!

assets ported done by Warfighter. All models, sounds, textures, sounds owned by the respective teams that worked on the game.
Cubemaps: Ajhakra
https://www.activision.com/
https://www.callofduty.com/uk/en
https://www.infinityward.com/

Thank you to everyone that took screenshots for the mod, it is much appreciated.

Little Light
Kiyoge
Crucidox