Fallout 4
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Demon9ne

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Demon9ne

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About this mod

Create a personal settlement atop Greenetech Genetics - Now with lift access!

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1.02
- Added a Pip-Boy map icon for fast travel (which unlocks after discovering the roof).
- Disabled floating workshop border.
- Fixed K1-98 appearance.

1.01
- Renamed Readme.txt to _Readme.txt.
- Removed version from file name for future version compatibility.
- Added lift access!
    - See compatibility info below.
- Adjusted Objects:
    - Added lift pieces, lift catwalk, and lift catwalk support girders.
    - Fusebox can be scrapped.
    - Allowed workshop object placement on additional roof surfaces.
    - Added 'dual-gradient' floating workshop border.
    - Disabled/replaced various flat trash and trash decals in viscinity of Greenetech Genetics. (TL;DR: Performance and cannibalization.)
    - At base of building: Changed position of trash can and centered front hand rail.
- Adjusted NPC K1-98 ("Jenny"):
    - Set to Protected. (Only the Sole Survivor can kill her; prevents her from turning up dead for no reason.)
    - No longer takes falling damage, radiation damage, or poison damage.
    - Player can now stimpak her.
    - Dirty skin texture.

1.00
- Added a workshop to Greenetech Genetics rooftop.
- Added a fusebox to Greenetech Genetics rooftop. It provides 100 power.
- Removed the skeleton and ammo box from the roof.


Always read the changelog before updating this mod.

Lift Compatibility (New playthroughs):
- Lift should just work. If not, see 'Existing Playthroughs' below.

Lift Compatibility (Existing playthroughs):
- Backup your save file(s).
- Empty your workshop crafting stations. (eg. the container they all share.)
- Move your power armor frames to a different cell- such as a different settlement.
- Fast travel to Greenetech Genetics (from elsewhere)
- Move GS.txt from the mod archive into your Fallout 4\Data\ folder (if necessary), and use Console Command BAT GS to reset the lift.
- Enter building, exit onto roof, test lift.

Compatibility (w/ Other Mods)
- Replaced/Overridden/Improved
- NPC K1-98 ("Jenny", from Hunter/Hunted)
- Various Greenetech Genetics cell objects
    - Greenetech Skyscraper high-tech roof floor-surfaces
    - Greenetech Skyscraper high-tech lobby floor-surfaces (Some see exterior use.)
    - Greenetech, Area: Various trash objects and decals
    - Greenetech, Roof: Skeleton, Ammo Box
    - Greenetech, Ground: Trash Can, Railing




I am a brute-force mod author. I have no idea what I'm doing. Backup your saves. Use at your own risk.


- ElminsterAU, Hlp, Zilav, and Sharlikran -- FO4Edit
- Soupcan Harry