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franchiceddhu90

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franchiceddhu90

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About this mod

A simple immersive mod that gets rid of all that annoying, repetitive ambient music. Turning it off let you enjoy the grim atmosphere of Commonwealth Wastelands at its best. You can customize it by choosing what themes you might want to keep.

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🔇 Tired of the generic "whooom" noise in Home Plate player's house? 🔇
You might want to check my other mod.


Credits to Temesia for her background photo.




This mod is Next Gen update-ready! It supports VR too!
Patch for Automatron DLC now available!
Updates incoming for full DLCs compatibility.

THIS MOD IS USELESS. I CAN JUST TURN OFF "MUSIC" VOLUME INTO SETTINGS.
Seriously, too many of you are pointing this out. If you turn off "Music" into settings, it will turn EVERY music off. This mod aims to select which tracks you want to be played and which ones you don't want to listen to.

WHAT IT DOES:
This mod simply mutes all the annoying, unimmersive and repetitive ambient music (that one you can hear while exploring cities, wastelands and dungeons) for a more vivid experience. You really won't know how terrifying a deathclaw roar is, or how oppressive the silence of a cave, how upsetting a violent radstorm, how pleasing sitting near a warm fireplace... until you'll mute those annoying tracks with this mod. Special Events music (like Vault 111 Door opening theme) IMHO are great for emphasizing some epic moments, so this mod leaves them untouched.

Another good news is that this mod is fully customizable! You can now adapt it to your own tastes.

The tracks you can decide to mute:
1. Explore themes: these tracks play when wandering in the Commonwealth or inside settlements.
2. Dungeon themes: these tracks play inside dungeons or vaults.
3. Combat themes: these tracks play when fighting against a generic enemy.
4. Boss themes: these tracks play when fighting against a boss or a legendary enemy.
5. Factions themesthese tracks play inside the major factions' headquarters.
6. UI themes: these tracks play alongside User Interface notification for level up, death, point of interest discovery, etc.

What this mod won't mute:
  • Special, unique main quest events scores, e.g. Vault 111 door opening theme. This choice was made to preserve the flavour of some of the most cinematographic moments during the game. Since these tracks are played once, you won't get annoyed.
  • Radio stations won't be affected - you can always decide when to play them from your PipBoy.
  • Music from TV broadcasts and jukeboxes.
  • Themes added in the DLCs - for now! I'll try to release a separate patch for them as soon as possible.

This mod now supports VR! Needs some beta testing for it tho - as I don't own a VR headset.
This mod now supports Automatron DLC! Head to Downloads section to choose the right file for your needs.

-----------------------------------------------------VIDEO SHOWCASE-----------------------------------------------------
 


INSTALLATION (NEXUS MOD MANAGER):
1a. Choose what music tracks to mute. You can add as many as you want.
2a. Enable them in NMM. There is no particular mod order.

INSTALLATION (MANUAL):
1b. Choose and download what music tracks to mute. You can add as many as you want. There is a version with all the .esp for a single download.
2b. Extract any .zip file and copy every SoS-Mute_xxxx_Themes.esp into your .../Data (from your installation folder).
3b. Open plugins.txt which you can find at C:\Users\<username>\AppData\Fallout4 and add the name of the .esp you choose (e.g. SoS-Mute_Boss_Themes.esp). There is no particular mod order.

UNINSTALL
1c. Just remove every .esp from NMM or Data folder.

100% SAVEGAME COMPATIBLE. Can be added and removed at will without any harm to your savegame.

UPDATING FROM 1.2.2 or earlier version?
This 2.0 update is a major change for this mod's logic. You are required to completely erase every esp you already own before update!


FAQ

ANY COMPATIBILITY ISSUES?
Since it is a very simple mod, there would be no compatibility or performance issues at all.
Also, adding background music or new radio stations with other mods won't affect them, as long.
This mod works by removing lines that point to a music track file, so it doesn't need any dummy audio file: this mod will make the game engine even lighter for your CPU and could solve audio issues or stuttering, as reported by some users.
Mods that improve environmental sounds like TrueStorms - Wasteland edition are 100% compatible - they are 100% recommended too!

WHY SHOULD I DOWNLOAD THIS MOD?
You're alone in a dangerous wasteland. Everything around you seems to be destroyed. Ruins of an ancient, happy (?) civilization.
Then that music starts. That really annoying music. The same you've been listening thousands and thousands of times. You try to ignore it, but it simply gets louder. You might try to return at your home, maybe listening soft, classical music near the fireplace... but that music keeps on playing. Goddammit! If only there was a method to stop this horrible noise...

WHAT OPTION DO YOU SUGGEST?
I like to only mute Explore and Dungeon music, and leave Combat, Boss and Factions themes untouched. This option gets rid of all that annoying exploring themes, which you have been listening tons of times, but it still leaves Combat and Boss fighting themes, you know, for a little thrill! (Try playing on Survival, believe me, one really needs some adrenaline rush). Also, it leaves intact Factions themes, because it's good to hear the BoS theme when you SPOILERSPOILERSPOILERSPOILER. LOL. YOU GOT IT.

IS THIS IMMERSIVE?
Of course it is. MxR mod's immersionologist would say this is SUPER-DUPER-IMMERSIVE. Without doubts.

🔇 Tired of the generic "whooom" noise in Home Plate player's house? 🔇
You might want to check my other mod.

FINAL NOTES:
Sorry for mistakes, English is not my native language.
Let me know for any suggestions, bugs or anything else.

Thank you for downloading!