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Gamma corrects the field tilesets!
Adds Portraits to the textboxes for the main characters!
Restores the SNES enemy sprites with improved outlines and enhanced shadows!
Replaces the UI with a FFVI inspired theme!
Converts all Battle Sprites back to their SNES versions!
Textbox Portraits (Full Frame)
Adds full frame Portraits to the textboxes for the main characters!
Textbox Portraits (Full Frame)
Adds full frame Portraits to the textboxes for the main characters!
FFV PR Pixel Art Button Prompts
This mod replaces the button prompts with pixel art ones.
FFV PR Pixel Art Button Prompts
This mod replaces the button prompts with pixel art ones.
Classic Text Box Framework (FFV)
This mod removes the speaker box and moves the speaker name to the text box for a more classic look. It also works as a framework for the textbox portrait mods.
Classic Text Box Framework (FFV)
This mod removes the speaker box and moves the speaker name to the text box for a more classic look. It also works as a framework for the textbox portrait mods.
Converts the Overworld Sprites to their SNES versions!
Final Fantasy V Pixel Keeper Overworld Sprites
This mod tweaks the overworld sprites of the playable characters for consistency with their battle sprites.
Final Fantasy V Pixel Keeper Overworld Sprites
This mod tweaks the overworld sprites of the playable characters for consistency with their battle sprites.
Converts the Overworld Tileset to the SNES version!
This mod replaces the sprite of Neo Exdeath, the final boss, with its Brave Exvius sprite.
This mod replaces the sprite of Neo Exdeath, the final boss, with its Brave Exvius sprite.
Replaces the UI with the SNES UI!
A Darker Ui build with HDR/Curves/ Levels in mind . replaces the vibrant blue and game ui borders.
A Darker Ui build with HDR/Curves/ Levels in mind . replaces the vibrant blue and game ui borders.
This mod replaces the UI with a custom one inspired by some aspects of the previous games with a modern and a retro option.
This mod replaces the UI with a custom one inspired by some aspects of the previous games with a modern and a retro option.
Converts the new intro sequence into it's classic pixel glory!
Save file for Slot 20 that begins the game after the intro with all jobs unlocked for all characters.
Save file for Slot 20 that begins the game after the intro with all jobs unlocked for all characters.
Hides the autobattle icon when it's not in use, and makes it more subtle when it is.
Dark Cloud for Blinded Status (FFV PR)
Replaces the sunglasses of the blind status.
Replaces the battle backgrounds with custom SNES backgrounds!