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Fryskar

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Fryskar

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About this mod

Adds a couple of towns/villages and for some new factions residing in them.

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This mod adds a few towns/villages in places i deemed a bit empty.
3 hostile (2 bandit, 1 cannibal), 8 neutral (1 "good" + Outpost, 1 UC like, 6 true neutral). W.o. revealing too much most of them aren't in the centre of the map. The good and UC one have attempts of adding function to it, the others are minor. Serval have overrides.
Some minor edits to Mongrel, Worlds End, Expedition 5, Black Dog HQ and Old Village (Cannibal Plains).

Full description of what and where gets added in the forum post.

So far no issues using it along with reactive world and genmod.
As of UWE Version 16, Far Harbour is conflicting with a town on the same spot.
It mostly works with Odyssey, although it adds traders with a bit much money what appears to go a bit against the modmakers idea. Eternal Fortress takes over the ownership of a not properly built town in v1.25. 2 Spots cause crashes if both mods are involved (1 between squin, 1 northeast of spring).

Import needed, make sure you check any base you got before you overwrite the save.

No further towns planned to be added in the mod. I maybe will upload a second mod with more towns/villages and less restrictions on placement if that one every gets finished enough.