About this mod
Makes aiming more realistic by introducing a slight tremble while aiming. The effect increases with the weight of the weapon and various personal stats.
- Requirements
- Permissions and credits
- Changelogs
This mod makes aiming more realistic by introducing a slight tremble while aiming, in both 1st person and 3rd person.
As your character grows tired and malnourished*, is using a heavy weapon, and/or has a low weapons skill, the effect worsens.
You'll have a much better sense of aiming, rather than only seeing your whole upper body gyrate. Although there won't be a large difference with hitting something at close/medium range, the visuals are much more natural feeling. Once you grow accustomed to the effect, this will likely become a must-have mod.
By using The Mod Configuration Menu, the following settings can be changed:
- Maximum Movement
- Minimum Movement
- Total Movement Multiplier
- Refresh Rate
- Crouching Multiplier
- Steady Chem Multiplier
- One-Hand Multiplier
- Two-Hand Multiplier
- VATS Multiplier
- Scope Multiplier
- 3rd Person Toggle
- Strength Penalty
- Weapon Skill Penalty
- Weapon Weight Penalty
- Inventory Weight Penalty
- Dehydration Penalty
- Fatigue Penalty
- Hunger Penalty
- Radiation Penalty
- Sleep Deprivation Penalty
* Should only affect Hardcore characters.
Requirements
- Fallout New Vegas
- New Vegas Script Extender (NVSE) 2.0 beta 3 or higher
- The Mod Configuration Menu (Only required for menu; not required to run the mod.)
Compatibility
- There are no known compatibility issues so far.