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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
onowrouzi made WWM open and free for people to do with as they wish. This will follow the same philosophy as this is pretty much all their work with some tweaks.
File credits
onowrouzi for making WWM in the first place.
jazzisparis for JIP Companions Command and Control. It's just a great mod and works great with the followers I've already converted. Didn't wind up using the icons from his pack, but made some that look okay if you ask me.
lingojam for T.I.M.'s new voice
mzyga4 for letting me use one of their scripts so Lee can sneak if he has a stealthboy.
Caprius for their follower guide.
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Changelogs
Version 1.1
Added rock to landscape around molerat cave near Megaton to fix one-sided rock.
Fixed DC Supermutants added by this mod looking like NV Super Mutants.
Version 1.0
All followers are now Companion Wheel ready.
Lee will now use a stealthboy if you give him one.
Version 0.7
Got Doug Companion Wheel ready.
Fixed issue with Lee not using weapons.
Version 0.6
Gary Le is now Follower Wheel Ready
Version 0.5
Stephen is now Follower Wheel Ready
Version 0.4
Lee is now Follower Wheel Ready
Fixed Super Mutants added by this mod not having skin. Sorry about that, we're conservative here. I swear.
Version 0.3
Andrew is now Follower Wheel ready
Fixed missing dialogue on Gob's and Billy Creel's quests.
Version 0.2
Mister Handy now converted, need science skill of 50.
Version 0.1
initial release
So the basic idea here is that this is pretty much exactly the same thing as the We Want More mod for Fallout 3, except for TTW! How exciting is that. That said, I have changed a couple of things from the original:
Changes:
Added follower wheel support and perks to followers to keep them in line with FNV/TTW. All followers are now done.
Revoiced T.I.M. using a Robot Voice Generator so I can more easily add the aforementioned support without stressing too much about what to do about dialogue.
Also changed T.I.M. from a robot in need of an upgrade to a robot in need of repair.
Mister Handy in the Georgetown Townhouse can be made a companion thru the terminal dialogue with a Science skill of 50 or more. This is irreversible and the terminal will lock. Plus side, he can be fired and rehired repeatedly now.
Gave Lee Fawkes' skin. It's better than no skin, trust me. Added some gear to set him apart.
Gave Lee the ability to turn invisible when he has a stealthboy in his inventory.
Fixed issues caused by conversion such as missing dialogue because of renamed file paths and missing skins for presumably the same reason.
Forwarded TTW/YUPTTW changes where I thought relevant.
Removed the "Hobo Killer" quest in a fit of nerd rage after I couldn't fix it.
Install: Download and install with the mod manager of your choice.
Uninstall: Delete the mod from your Mod manager
Update: Should be safe to update mid playthrough, I haven't run into any issues In my testing.
I have taken care of all the known issues that I am currently aware of, but do let me know if you run into anything and I'll do my best to work on it. Thanks to :
mzyga4 & Barg for teaching Lee how to use a Stealthboy.
jazzisparis for JIP Companions Command and Control. It's just a great mod and works great with the followers I've already converted. Didn't wind up using the avatars from their pack, but made some that look okay if you ask me.