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fingerschnipp

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fingerschnipp

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About this mod

Extended Game Mechanics is my attempt to coordinate different essential Game mechanics like Fatigue, Encumbrance, Jumping and Food into a single mod, providing best oompatibility and game experience.

Requirements
Permissions and credits
Changelogs

Oblivion is too easy for you?
You are tired from running around like Conan and decapitating everything without any challenge?
Then EGM is for you!

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Extended Game Mechanics is:


  • Hunger & Thirst gameplay elements (makes use of Oblivion GOTY, MOO, OOO, Better Cities and Cobl Food & Water)
  • Fatigue Effects plus Fainting
  • Backward Running & Speed mechanics
  • Actor Value management
  • Encumbrance with Overweight
  • Jump mechanics 
  • Spell Fizzle
  • Bow mechanics 
  • Head bobbing
  • Fatigue and Health Blur

More details? ==> get the newest EGM Manual in the Downloads section !

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Installation requires: OBSE 0021+, MenuQue 16, DarnUI/DarkUId and COBL
Bain-Ready for Wyre Bash, just drop into Bash Installers Folder.
Before Installation, please READ the Manual. EGM is a complex mod for the experienced adventurer.

PLEASE DO A CLEAN INSTALL!!!!!


Dont forget to configure the egm_config.ini.

The mod contains 3 .esp files:
  •   Extended Game Mechanics.esp  -  main file
  •   Extended Game Mechanics - Waterbuckets vanilla Cities.esp  -  use for Waterbuckets in vanilla Cities (not Better Cities)
  •   Extended Game Mechanics - Waterbuckets Landscape.esp - use for Waterbuckets in Cyrodiil landscape 

Additional files are the .ini file, egm_config.ini, and resource files.

Note:
DisplayStats by TheNiceOne is included!! Deinstall original DisplayStats if installed.

Use Boss for Load Order (should be placed before Better Cities)
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Compatibility:



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Please give FEEDBACK and have fun!!

many thx to the OBSE team! without their effort this mod wouldnt have been possible, and all supporters for their feedback!