About this mod
This mod adds Amber weapons to A Fighting Chance in the Imperial City Market District.
- Requirements
- Permissions and credits
- Mirrors
Version: 1.1
Date: 12/20/2010
Category: Weapons
Requirements: 7-Zip
Recommended: Oblivion Mod Manager
Author: LHammonds
Source: TESNexus
RELz Thread: The Nexus Forums
File Mirror #1: FileFront
File Mirror #2: 4Shared
File Mirror #3: MediaFire
File Mirror #4: Planet Elder Scrolls
Description
This mod adds Amber weapons to a vendor shop.
Location
The weapons can be purchased at A Fighting Chance in the Imperial City Market District.
Details
The weapon stats are slight greater than Daedric but cannot attack ghosts.
- Akaviri Claw
- Akaviri Claymore
- Akaviri Greatsword
- Akaviri Longsword
- Battleaxe
- Club
- Cutlass
- Dagger
- Mace
Model modifications:
- The blades were separated from the hilt and hilt modified slightly for better transparent blade effects.
- The textures were modified to have an amber color as well as slight transparency on the blade in the alpha channel.
- The cutlass had the pirate skull removed and gaps in the geometry was fixed.
- The dagger was modified to more closely match the shape of the SI Amber Longsword.
Install
This archive is distributed in what I call OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file.
Please see the readme for details.
Incompatibility
None.
Known Issues or Bugs
None.
History
1.1, 2010-12-20 - Added 6 more Amber weapons.
1.0, 2010-12-20 - Initial release.
Future
Nothing planned.
Contact
You can find me on the official Elder Scrolls forums as 'Conan_Lon'
You can find me on TESNexus as 'LHammonds'
Tools Used
7-Zip
Blender
ESPluginCracker
NifSkope
Oblivion Mod Manager
Paint.NET
Readme Generator
TES Construction Set
Credits
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus for the a one-stop-shop resource for authors and players.
Thanks to God for creating us all.
Licensing/Legal
You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.