About this mod
Repairs conflicts between Dark Brotherhood Cemetery and Unique Landscapes-Cheydinhal Falls
- Requirements
- Permissions and credits
A small patch file to repair conflicts when using Dark Brotherhood Cemetery
together with Unique Landscapes-Cheydinhal Falls. I made this fix ages ago
but was never able to get responses from the Storm Raven team members I
contacted. Many thanks to Bben for giving the ok to upload it now.
DBC adds a large complex on the hillside just East of Cheydinhal. When used
together with UL Cheydinhal Falls, one corner of the complex is left floating
above the newly altered ground level.
This small patch simply adds in a few large rocks to fill that gap. Also moves a
few trees and adjusts some path grids.
Location
==========
On the Eastern hillside overlooking Cheydinhal.
Requirements
================
Oblivion patched to 1.2.0416
Dark Brotherhood Cemetery
Unique Landscapes-Cheydinhal Falls
Install
========
1. Extract to your Oblivion Data folder either manually or using the mod manager
of your choice.
2. Set Load order as listed below
3. Play and enjoy
Load Order
=============
Suggest using BOSS to set load order. This file is already recognized.
Specific Load Order instructions are included with the read-me file also.
Compatibility
================
May conflict with other mods and patches that edit the same area of the game.
Check out the rest of my patch files, and many from other community members
at The One Stop Patch Shop.
Credits
=========
Bethesda - for Oblivion and the CS
LHammonds - for the readme generator this file was based on
Tes4Edit - for cleaning the inevitable dirt which finds it's way into mods
Storm Raven Library Productions- for Dark Brotherhood Cemetery
Meg - for Unique Landscapes Cheydinhal Falls
Legal Stuff
=============
Please do not upload this file to any other sites without my consent.