Adds 3 playable Predator (Yautja) races with Dreadlock styles, eyes and other body customization. Discover 55 New Predator weapons with dozens and dozens of new types of predator biomasks, armor and equipment. Travel Skyrim and find technology scattered around Tribes of friendly and hostile Predator Civilizations. Encounter Xeno and more
Requirements
This mod does not have any known dependencies other than the base game.
New loading screens might hint towards a small note quest that will lead you to the Ossian Planet added by Roland's mod. It goes over the *why* that Roland said he didn't really want to to do.
You also Need the Tweak mod for it to work with other armor mods https://www.loverslab.com/files/file/5309-predators-the-lost-tribes-tweaks-unpsos/
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
"Vulthoryu" - has permission to create and re-post an offical Portuguese Translation of Predators
"Horsehead Henry" - Granted Permission to PORT an X-Box version of PREDATORS in SKYRIM - but only that - no re-posting of the main PC mod on other sites
"Blazze69" is granted permission to post a "CBBE and alternative body mod" work Along with "compatibility mod" work which may include much BSA and ESP file content with edits.
File credits
Thanks to the community on the message boards who've play tested, made suggestions, given me advice, and who in general, are big fans of Predator mods like I am. I am grateful for your patience, and listen and take to heart all your thoughts.
Thanks to everyone who posted Tutorials here on the Skyrim Nexus. At one point I literally nearly read EVERY single one of them to learn how to create this mod and contribute back to the community. So if you wrote or filmed one - Thank You for your hard work, and for enabling others to give back to the community.
My Thanks to previous developers who's made Predators in previous Bethesda games - its you who have inspired me to step up to the plate and do this one for Skyrim.
Credits to all the men and women over the past 25 years who've created Movie, Games, Toys, Comics and Art with Predators in them. Naturally without them, none of these creature concepts and lore would exist.
All models were built by me, and or were Bethesda assets reskinned. I have not used other game art, nor will I accept any models pulled from other games. So even if you mean well, please don't offer them to me. Thanks.
Donation Points system
This mod is not opted-in to receive Donation Points
==> Ver 109 - NEW "Classic" Predator heads, P1 - 6 new eye colors to choose from - Yautja Bad Blood 'Race' (the previously existing super predator head model) - Xeno Subterranean Temple Proving Ground - Yautja derelict spaceship lair - Yautja Friendly NPCs (Yautja Companions and Yautja Merchants) - Other new Misc NPC companions - tweak to troll bone biomask to color match new bone armor - Different "levels" of Xeno (Drone, Warrior, Elite Warrior) - Add more opportunities to pick up Yautja books with map locations. (dragonsreach wizards desk & Just outside of Helgens keep cave exit?) - additional dreadlocks styles ( 1. drapes over the front & back of the shoulders, 2. Dreads 'Topknot' 3. Extra long dreadlocks 4. several combos of red tipped dreadlocks 5. Ponytail dreadlocks, 6. Grey 'elder' extra long dreadlocks)
Version Ver 108a
Newer Textures for Yautja, Xenos, Armor and weapons
Changed Xeno and Yautja starter Stats
More biohelms and better treasure distribution
Added a Separate 'JUMP" Mod for Predators
Cleaned up Audio Files
Version Ver 107
Added Bad Blood & Wolf Bios
Added new book with predator Map waypoints - removed/replaced old buggy predator treasure map
Added new Predator Camps
Added New Sounds - Predator and Xeno sounds
Predators - The Lost Tribes
Predators: The Lost Tribes. Yautja descendants stranded in Skyrim for thousands of years, hunt on the edges of Tamriel, and live on the fringes of the harsh Nord wilderness.
Play as a Predator, or as a standard Skyrim race. Rediscover Yautja artifacts, weapons and armor lost in Skyrim. You can mix and match a lot of clothing and armor in Skyrim to create your own character and roleplay story.
Predators have stashed cultural gear in hidden locations. Drop pods are concealed or abandoned in the landscape. A Book found in the Helgen Keep Tutorial, outside of Helgen's keep and Dragonsbane castle will start you off and add points to your Map where camps of Yautja have settled. Beware, the Berserkers, Savages, and Badblood Yautja are hostile headhunters and not friendly to outsiders. Fear not, civilized Yautja live far to the North East. However, Yautja have also brought deadly Xenomorph species to the land as well and have established training temples and concealed communities hidden about the land.
Installation
- Remove/Delete any previous predator .BSA and .ESP files. - Then drop all the new predator files into your Data folder. - Set the Predator Mod files to load LAST at the bottom of your mod list. - Your Skyrim must be an updated/patched to the latest "official" version.
(Do not expect to run this mod with a cracked or hacked Skyrim.exe as those are frequently out of date or just badly done.)
More Mods and Patches for Predators - The Lost Tribes
Extras - patches graciously made by the community. Contact their developers if you have issues (Old files could be out of date and not work)
I recommend finding a 1st person camera height fixes for tall races - (there are many here on Nexus - take your pick)
Renza's Race Compatibility Patch for Predators - This 3rd party patch might fix werewolf /vampire and race compatibility issues - requires Dawnguard and RaceCompataibilty MOD. This Race compatibility mod ===> http://www.nexusmods.com/skyrim/mods/24168/?
More files available here in Predators: The Lost Tribes download tab
( I recommend the "Higher Player Jump" mod, so your predator can jump and fall as a Yautja should.)
Green blood screen flecks
Triangle HUD Cursor
Higher Player Jump abilities
Gameplay
Yautja and Xenos are extremely tough and dangerous and are not for the low-level character. Engage them with caution, cunning, and maybe a few healing potions. Yautja covet the weapons, armor and relics their ancestors brought here from the stars. Trading with them, finding their hidden drop pod stashes, or defeating them in combat is the greatest source for finding Yautja cultural items.
There are 3 'races' with both Male and Female genders. You can set skin color tinting and there are many dreadlocks styles you can choose from.
(Sorry buy there is No CBBE or other body mod compatibility and I have NO plans for making this - so be respectful and don't bug me about it.)
This mod adds a large selection of unique Predator Culture. Weapons, Armor, different boots and sandals, gauntlets, necklaces, trophies and over 30 Predator Bio-Mask designs. Coal forges and stone grind wheels are not enough to improve Yautja weapons - special kits will be made so you can upgrade those. You will find Yautja armor upgrades kits that will allow you to improve the strange metals the predator items are made from. There are also Upgrades to predator cloaking devices that will improve your Sneak capability.
Over 55 Yautja Weapons to use!
Shurikin - (axe class for perks) Disk Weapon - (axe class for perks) Combistick - (sword class for perks) Glaive - (axe class for perks) Long Kriss Wrist blade (Left & Right-hand versions) - (sword class for perks) Long Wrist Blades (Left & Right-hand versions) - (dagger class for perks) Short Wrist Blades (L & R) - (dagger class for perks) Wrist Scimitars (L & R Handed versions) - (axe class for perks) Khopesh sword - (sword class for perks) Maul -- (axe class for perks) Combat Combistick (retracted and extended) - (sword class for perks) Ceremonial Dagger (think AVP the movie) - (dagger class for perks) Power Fist (fully renovated weapon & inactive damaged salvage) --- mace Ceremonial Axe (either whole or found in pieces) -- axe Ceremonial Javelin (either whole or craftable when found in pieces-- (sword class for perks) War Spear (2 handed) -- 2 handed war axe perks Bat'leth --- 2 handed war axe perks Cleaver, Great Sword (2 handed sword class for perks) Chopper, Great Sword (2 handed sword class for perks) Savage Chackram (wood ring with teeth) - (axe class for perks) Savage Kuri knife --- (dagger class for perks) Savage Wrist Blades (mammoth tusk weapons)-- dagger or sword?? Savage Wolf Skull Wrist Blades (Left & Right hand versions)-- dagger or sword?? Skull Smasher (L & R) -- mace perks Xeno tail, wrist blade (L & R) --(dagger perks) xeno tail, spear--- (sword class for perks) Triple Bladed Wrist Blades (L & R) (dagger class for perks) Samurai Claws (L & R) dagger or sword classification for perks Yautja Katana Sword (sword class for perks) Smart Disk with sound (axe class) Chitin Xeno Bone Spear (sword class) Xeno Tail Dagger (dagger class) Yautja Compound Bow and Arrows (bow class) Wrist Scythe (Sword class) Yautja Oni Mace (mace class) 5 or 6 HERO Master Class Weapons with custom names and extra damage capabilities
Plasma Pistol (staff perks)
Shoulder cannons - are all crafted from salvaged parts found in game, and use 'destruction' spell perks)
Wrist blade weapons - If you put a left wrist blade into a right hand slot (or right in a left slot)- they will attach facing backward! So put right-handed wrist weapons on the right hand, left in the left. Simple enough. Swords, combi sticks, Glaive, disk weapons and even plasma guns don't care what hand you hold them in.
Wrist mounted weapons will work correctly with vanilla Skyrim animations. If you find them occasionally flipping backward when you move - its a bug with the skeleton that was used in the Animation Mod you're running. "FNISs Custom Skeleton Arm Bug patch" fixes such skeleton errors right up.
Predators are 100% resistant to Skyrim diseases. However - In Dawnguard you Can still transform in vampire lord after being bitten by Serana! However you can not currently play/use the Brotherhood Werewolf ability with this new race. (issues with Skyrim's werewolf Scripts) So consider Vampire and Werewolf as unsupported by this race. I have made some limited "Vampire" support - so some mods might be able to give additional vampire gameplay support for Yautja.
New special armor art in Dawnguard or Dragonborn will appear invisible. Those games have their own item lists. However - there are some 3rd party compatibility patches here on the Nexus others have made, so go search and see what you can find for 'Predators'.
Currently, only Predators can wear Predator BioHelms in this mod. (the exception is the Falmer helm and destroyer biomask). Yautja do not wear most vanilla Skyrim helmets because of their odd head shape.Eventually, I'll make more variations of biomask 3d models so more vanilla Skyrim races can wear the masks.
REMINDERS
SAVE your games! -- not just quick save. Be able to back it up if really bad bugs happen, or if updates make conflicts, or new quests or new things later you just want to revisit without starting over. I don't have a crew of a half-dozen game dev pros working on this - its just me and a few Modders from the Nexus community pitching in doing additional plugins.
KNOWN BUGS
There is a Predators Race Compatibility Patch available on the downloads page that should take care of 3rd party mod armor, transformations, race quest compatibility issues and many other bugs Skyrim typically develops with New races. You do not need to run the patch - but be aware of issues that can occur.
There are a few quests with dialogues that check for what vanilla Skyrim race you are. If you're not a vanilla race the quest hangs or just ends. To fix this when encountered - simply redo that dialogue again but switch to a vanilla race - do the quest dialogue and then swap back to your Yautja race when the dialogue is done and rewards are all given etc.
Dark Brotherhood quest - will currently hang at one point where the quest looks to see what race you are, for its response.( if it does hang - just switch your race to a vanilla race - do the dialogue for the quest - then switch back to continue playing Yautja)
Werewolf quest - dialogue for Companions werewolf quest will also hang because of a quest race check for dialogue responses. switch to a vanilla race temporarily to do the dialogue thin the cave. However I don't think Werewolf powers work anyway with Yautja - so best to skip this quest altogether if you can.
The Wedding Bug (Fixed in V110B !!!) In old versions disgruntled Yautja would crash the wedding and attack the priest and guests. WTF you say - yeah apparently the temple priest was a friend of "thief faction" the Yautja hate. So it was, "kill on sight" time.
Followers NPCs - Yautja followers are a little buggy. Be warned. It's easy for Mod conflicts to occur with these guys.They can't walk into the Derelict ship or Destroyed Xeno Temple. (still working on that bug) When you exit these spaces - they'll be gone until you fast travel - they'll be back and by your side. Be warned. They can get really buggy if you're running a 3rd party mod that heavily modifies vanilla Skyrim follower/NPC behavior. They might not want to dismiss. So you'll have to experiment with them if you're not sure to see how it handles for you. I wasn't doing to do this follower stuff - but fans requested it so I relented and put it out for better or for worse.
Demolished Xeno Temple - Sometimes if your Anti Alias and other game settings are automatically set to ULTRA HIGH 16x - you may experience problems in the very busy temple. You might need to set your graphics to 8X which is still insanely high instead of godly high should you experience a crash in there. (learned here that my future levels won't be so elaborate/busy and broken up into smaller bits)
Version Notes
==> Ver 107 (Nov 2012)
Xenomorph encounters!!! Standard Book with Map Waypoints for Predator Encampments New Bio Helmets ( Bad Blood, Wolf ) New Predator Camps and Xeno Territory New Sounds for Predators and Xenos
==> Ver 108b (Feb 2013)
The First Graphics Overhaul! - Adjustments to many texture maps and many remade models. - The addition of new, Unique Bio masks, equipment and fixes to encounters. - New Xeno Textures and materials. - adjusted Predator and Xeno stats to not be quite so tough - Evenly spread random Yautja treasure in drop pods - predator body - more skin on female maps - larger scale body - more hair/dreadlocks choices - Created an additional PLUG IN - for JUMP height 2x and 4x choices. - cleaned up/improved Audio files
==> Ver 109b (June 2013 )
- NEW "Classic" Predator race - NEW "Berserker" Predator race - 6 new eye colors to choose from - Yautja Bad Blood 'Race' (the previously existing super predator head model) - Xeno Subterranean Temple Proving Ground - Yautja derelict spaceship lair - Yautja Friendly NPCs (Yautja Companions and Yautja Merchants) - Other new Misc NPC companions - tweak to troll bone biomask to color match new bone armor - Different "levels" of Xeno (Drone, Warrior, Elite Warrior) - Add more opportunities to pick up Yautja books with map locations. (dragonsreach wizards desk & Just outside of Helgens keep cave exit?) - additional dreadlocks styles ( 1. drapes over the front & back of the shoulders, 2. Dreads 'Topknot'3. Extra long dreadlocks 4. several combos of red tipped dreadlocks 5. Ponytail dreadlocks, 6. Grey 'elder' extra long dreadlocks)
===> Ver 110 (October 2013)
Shoulder cannons and the start of Yautja Crafting) - Ceremonial Dagger, Axe, Spear - Power Fist, Power Shield - Maul - more lite armor w netting - more bio helmets wearable by vanilla races. - Berserker Combistick - Female Berserker Body - bug fixes to AI, Wedding, Hair, and other issues - populate new items in new Dungeon expansion/addons to the new V109 locations - Yautja Shoulder Cannons you craft from salvaged parts materials Tri Plasma Blaster -Assault weapon with multiple settings Heavy Plasma - Artillery BFG Stunner (shock them into paralysis) Shoulder Cannon (AVP style)
===> V111 (March 2014)
New Books with Lore new sculpted Female Berserker Skin AVP Style armor M & F New Armor update colors (dark skins for all) more Biomasks conversions Decapitation models for Yautja New 2 handed Weapons - chopper, cleaver great sword, war spear, Yautja bat'leth
V112B (Oct 2014 "Savage update")
Savage crafting NEW Biohelms P1 Hunter's Mask (rebuilt high-res art replacing the existing hunters mask model - in pics) Gort (rebuilt high-res art in pics above also a replacement for the current GORT mask) P1 - with red war paint (as seen in images above) P1 - with dragon jaw (with the trio of new mask in pics above) P1 Scar helm (new Tosk helm) (as seen above) P1 - Hunters mask decorated in yautja blood (glowing green blood decorating hunter's helm.) P1 Skull Face bio Blade face Hunter/ trackers bio
Armor Add-On Back poles with Skulls (Yautja Skulls) Back Poles with Human Skulls (think of Choppers back rig from AVP movie.) Shoulder armor Xeno Shoulder Armor Dragon Skull Add-on
More Weapons Wolf Skull Wrist blades (wrist blades mounted in a skull Savage Claws (slightly curved tusks used for wrist blades) Savage Elephant Skull Fist Club (young elephant skull used as a fist weapon.) Savage Xeno Tail Short Spear (yup, think AVP) savage Xeno tail wrist weapon
Shield Xeno Skull Shield (AVP movie style again) Xeno head model (for crafting)
Necklaces Savage Feather Necklace (seen in images above) Elder's Klingon Skull Necklace (seen above) Savage Human Skull Necklace Spine Necklace (seen above) Savage Severed Hands Necklace (Skinned hands - they are as gross as it sounds - lol) Savage Necklace of ears ( maybe - or it might get cut since it is very small) New Super Predator Model with Decapitation ability & model improvements New Eye models and textures
Green blood add -on
V113A (released March 2015)
New Xeno Drone model Queen Model Face hugger stasis jars Xeno Egg Models Predator "Hound" NPCs
V113B (July 2015)
Xeno Queen and lairs New Xeno Runner Model More Predator "Hound" NPCs More Armor and weapons More Trophies
V114A (Nov 2015)
Badblood heads that are can be decapitated New dense dreadlock styles for BadBloods. Badblood Warpaint Badblood Horns & piercings (facial hair slot and scar slot) Badblood bone-armor add on tri-wrist blade - left and right versions more crafting of savage left handed weapons Queen Xeno shield (man it's big) Samurai Predator Assassins (random roving Brotherhood assassins) Red Samurai Armor & Helmet with Mempo Mask ClawBlades left and right handed Yautja Katana Xeno-Predator Hybrid
V114B (April 2016)
Celtic Biomask Dark Clan Biomask City Hunter P2 Biomask New Savage Biomask New Tribal Biomask T-Visor Biomask Green Painted heavy combat armor variants New art for Heavy Gauntlets Spine column Trophy Sash Classic Yautja - face piercings and old age horns. New 2 handed glaive art Super Predator new dense hair "mane" style some minor bug fixes additional fabrication recipes improved normal maps on cannons additional art fixes to other misc items
V115 - ( SEPT 2018 the "Legendary" Update)
Engineers and creatures corrupted by them Yautja Scout Ship level Island on a Ossain Planet to explore Yautja Temple Excavated by the Thalmore Elves More Bio helmets Armor Add on - bones and more bits Legendary Weapon relics ( 4-6 completely new and unique HERO weapons ) Fixed many bugs, updated many textures and fixed many typos in items More Item Recipes
Hints and Spoilers
Getting started Faster - read on for Hints and Spoilers!
- There are Yautja books in wizard's desk at DragonsReach Castle, Helgen's keep dungeon, and in a drop pod outside of Helgen keep. These books give Map locations of many dangerous Yautja camps and abandoned drop pod sites.
You can find the starter gear and a small Book in the Helgen keep dungeon. (the tutorial dungeon we all have to run at the start of the game) An imperial officer and a soldier are near a recently dug up dwemer chest in the storeroom that contains this and more Yautja treasure.
Don't want to play the tutorial? - that's understandable - so that's why - not far off the road that is the exit of the tutorial - there is a drop pod with starter gear and books that grant map waypoints in it.
Additional Gear is hidden out in the icebergs and water East/ North East of the Solitude Lighthouse and randomly out in the water or stuck partially in the ice - probably barely visible. There is usually a drop pod in every Yautja Camp. Sometimes random loot gear in DropPods is a repeat.When you are low level - you may have to sneak to get loot - Yautja are very powerful creatures that will kill low-level players.
Many of the Predator camps and Xeno locations are given by wizard's Books about the Yautja. Find and read any of these books and 4-5 predator locations will be put on your map.
The Civilized (less hostile tribes) of Yautja live in the ruins of a Derelict ship - located to the far North East Shores of Skyrim.
Locations of (just some of the) hostile NPC predator camps. Beware they are very capable of killing a single low-level Yautja or stranger trespassing on sight.
- Ysgramor's Tomb (North, North East shore) Savage cave dweller Yautja live here. Warning! They are particularly EVIL, deadly and fearless. - Iceberg far, far north of Wreck of the Brinehammer (better swim or water walk) - Twilight Sepulcher's exterior Valley (a small camp) - Bad Blood Settlement - Extreme North West of all of Skyrim. Easy to find - many Yautja here - and just on the edge of the destroyed Xeno temple. - random encounter - forest NW of Twilight Sepulchers ( a bit hidden) - Xenos in the Great NW swamps, south-east and across the river from Solitude - Many old and forgotten drop pods way out in glaciers