Walk, run, sprint for females.
Run and sprint for males.
Neatly packaged in a Mod Organizer/NMM installer with lots of options.
Permissions and credits
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Changelogs
Version 0.8
Video comparison 0.7 to 0.8: http://youtu.be/-MdwFygcOv8
Male run: More masculine.
Female walk: Used an older but less horrible version.
Sprint: Head and neck movements are much more pronounced now, should feel less Terminator-like now.
Removed the animations for the weapons, because that's a job for HDT.
Fixed a bug with an armband on some female armors (walk and sprint). Thanks to Guraka22 for letting me know about it.
Version 0.7
Male run: More masculine.
Female walk: Less arm sway.
Pimped the installer: 360 is optional again (Hi Morwane)
Sprint: Head and neck now lead the movement, should feel less stiff overall now.
Fixed the blending between female walk and run (bug in 0.5/0.6).
Version 0.6
Added male run.
The female run can now be used on males.
Added options for animations without animated weapons (e.g. for people who have their swords on the back).
Improved the female walk. It's not perfect, but at least it's not horrible anymore.
Added faster 2H equip animation.
The animations are now working properly with an analog controller.
Removed the 360 option; it's always 360 now. If you don't like it, delete the files manually please.
Fixed NMM installer.
Version 0.4
Walk in other directions
Added 360 option
Run: Much better spine twist, less arm movement, fixed toes, more powerful take off, secondary animation on sword, mace, skirt back, skirt front.
Version 0.3
Added the missing footstep sounds on the Sprint animation.
Version 0.2
Run: More lively shoulders. Subtle head/neck movement. Fixed pauldrons.
Version 0.1
Initial version: Walk, run, sprint
Preview
The GIF probably plays a little too slow in the browser. Watch on Gfycat or try the video below.
About
These animations are a by-product of my little research project to create (tools for creating) physically plausible animations.
I'm a programmer, not an animator. So this whole thing is a learning process for me. I hope you're still getting something out of it.
Status
Walk, run, sprint for females. Run and sprint for males. Faster weapon drawing for 2 handed weapons. (I know, it's a bit random.)
Installation
Please install with either Mod Organizer or NMM. The mod comes with an installer with lots of options. I suggest you install the mod with all animations enabled first, try it out, then reinstall again with the ones you liked.
I recommend Mod Organizer, it's a really great program. I don't use NMM anymore, but I'm told that the installer works.
Known Problems
No cloak animations? There's finally a physics based solution: Capes with HDT physics by kryptongirlkara.
The sprint looks rather stupid with a shield equipped. -> Use a mod that automatically unequips the shield when you sheath your weapon.
You have a custom skeleton and the torch doesn't work? -> Run FNIS with the "Skeleton Arm Fix" patch enabled.
The run animation was created for normal running speed (light armor). If your heavy armor/weapon is slowing you down, the animation will look wrong. I even tried modifying the behavior files to fix this, but it's not working. This problem exists in the vanilla game and with all animation mods out there. Maybe it's just more noticeable with my mod since the focus is on being physically plausible.
Plans for the future (no promises, no dates)
Better walk Sneak Jump
Thank You
Thank you for all the kind words and the endorsements. Even in this unfinished state this mod has more endorsement than Animated Shout Farting, so I'm really happy with that. No, but seriously, all the positive feedback is very much appreciated. <3