About this mod
Fully optional framework that allows other mods to direct the camera for cinematic cut-scenes
- Requirements
- Permissions and credits
This framework allows Modders to add directed camera cut-scenes to the game.
For example give the player an overview over a certain area, showing the quest target or dramatically introduce a boss-fight.
The best thing: If you notice bugs, your PC is to weak or you simply don't like cut-scenes, just don't install this mod, as it's completely optional and load-order independent thanks to SKSE ModEvents. As Modder you just need to pack the 2-3 scripts you're using, that can be overwritten either way.
This is based and expanded on this forum topic.
= This is currently beta! Anything is subject to change =
If it's running mostly bug-free for more than a few weeks and I have no more Ideas I'll just remove the beta status
What you need as Player
Install SKSE (You can do that via Steam, make sure you start the Game via SKSE as well)
If you load a savegame, that was made during a cut-scene, the cut-scene will be interrupted (in case the cam bugged out)
As with any esp-mod I do not recommend removing it from a savegame. If you wan't to know if this works (well enough) for you, you can download the demo plugin and test it via console: coc Whiterun then wait for your mods to load and setStage dmmCamDemo 1
What you need as Modder
Your Mod will have to depend on SKSE. Just download all recent files. There's a documentation in the files. Also the demo plugin comes with source codes.
If you still got question, post them in the forum section FOR THIS FILE (somewhere next to the Posts section / File comments, whatever you want to call it)
Currently you can: Jump-Cut, Cut relative to the cams position, Move the cam to a Marker or along a Marker-Chain (Linked refs), Move the cam relative to its current position.
Please also pack these files to reduce problems:
Data\Scripts\CamDirector.pex
Data\Scripts\CamCutScenePlayerAttachment.pex
Data\Scripts\CamTriggerScript.pex