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Noctis3DArts

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Noctis3DArts

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About this mod

Adds a New Katana weapon with a unique enchantment that reduces enemy's frost resistance.
Based on the Vanilla Ice Katana (both in appearance and enchantment) from Dragonfable.
Now with Weapon Pack version, including 7 weapons.

Requirements
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Translations
  • Ukrainian
  • Mandarin
Changelogs
Adds in a new enchanted Katana (1 and 2 hand variants) closely based on the Vanilla Ice Katana from the 2D flash RPG Dragonfable made by Artix Entertainment.

Schematics uncovered from the ruins of an Akaviri outpost during an excavation in the later half of the Reman dynasty. With its origins recorded with scrolls found with the designs. Speaking of the rampage of a Dragon and ruler of a a remote volcanic island off the southern coast of Akavir.

Long ago a primordial Fire Dragon had gone mad,  in millennia past he was the island's ruler, protector and even worshiped as a god.This once divine guardian and ruler was now burning the cities his of own subjects leaving only cinders, ash and fear. Survivors sought a weapon of the Kamal ice demons to combat the dragon.

After their long journey to the frozen wastes of the "Snow Hell" Kamal they had found the weapon they were searching for, A blade simply called "The Frozen Claymore", a legendary weapon of its time. But after a battle with the weapon's guardian it was shattered, leaving them with only the shards.

The shards later reforged into the Vanilla Ice Katana was instrumental in slaying the mad wyrm. Although the original was lost, its design and instructions on how to replicate its power, although weaker were passed on.


-Translated by Valuco Siculus, Imperial Archeological Society, 2E 641
 
And now your Dragonborn can forge such a weapon.

Suggestions: Will work just fine on their own, no requirements at all, but I would personally suggest using some form of framework for custom animations for Katanas, Such as Animated Armory, MCO, Attack Behavior Revamp, Even SkySA. And use whichever keyword patching system you find works best for you. Two examples being Keyword Compatibility Framework, and the Weapon Keyword Synthisis patcher.

UPDATE: New Version: Weapon Pack variants expansion, Now includes a Wakazashi and Tanto version (Shortsword and Dagger) of the katanas, twinblade, Naginata (polearm), and Scythe. For twinblade animations I suggest this mod : Here

Crafting: Unlocked, and Upgraded using the Arcane Blacksmith Perk, both weapons share identical crafting requirements of 2 stalhrim, 2 quicksilver ingots, 1 filled grand soulgem, and 1 frostsalts. Requiring a single piece of stalhrim to temper at a grindstone.

Enchanting: Cannot be enchanted and its enchantment cannot be learned as it has a unique one. Causing both frost damage and reducing a struck target's frost resistance. (Numbers? idk to be honest I forgot)

Balance: Relatively powerful and meant for Mid to Late game, higher damage than stalhrim weapons and a custom enchant, but cannot be disenchanted and given a stronger one. (unless you use a mod that allows removing enchantments, like the disenchantment font in Legacy of the Dragonborn, Elianora's Home in a Hat, etc), Although its perk is a relatively early one in the smithing perk tree the expense and rarity of the material counters that. So getting it early may be easy or a challenge depending on your modlist.

Credits: Original Design by the Dragonfable development team for Artix Entertainment. Software used: Blender, Substance Painter, NIFSkope, Substance Alchemist (new name is not as cool sounding), Marmoset Toolbag and a few others.

Outfit used in screenshots: Dragonwood Pugilist Outfit by Kreiste (recolored using Krita)


My Other Mods:
Rolith's Hammer - AE Weapons Series- A replica of The Hammer/Warhammer used by Rolith, Captain of the Knights of Oaklore from Adventure Quest (Classic, Worlds and 3D), and Dragonfable.
Northpoint Blades - A Breton Knight Weapon Set: A Set of 3 Breton-styled weapons, Steel Blades, Bronze Decoration and Tirthril Inlays.
Bloodcoil Rapier - A fromsoft inspired bloody daedric rapier (coiled sword from DS and Bloody Helix from ER), this brutish yet elegant weapon pairs well with
vampire and edgy characters in general.
 Nordic Adze - A hardy nordic multi-tool, equally useful for mining ore, chopping wood and chopping thalmor.
Heirloom Dagger: An overly ornate herb harvesting knife with a decorative corundum
plating, designed based on a knife I made for my own grandmother.
Silvered Boneweave Arsenal: A Set of 9 Ivory and Silver weapons used by dunmer of a remote island in their struggle against an exiled necromancer from Olenveld.
Grovetender Blade: A 3D recreation of the Grovetender from Dragonfable, with several glow color options and optional sheath.
Lunar Scythe: A flashy Ivory, Ebony and green scythe with an insect themed design drawn by the artist Egocider.

Permissions: No reuse or reuploads using my assets without permission, for Xbox port already gave permissions to YoungEmmaWatson to port my weapon mods in general.

BUT, if someone can figure out how to make it use the refracting stalhrim materials, then that is one exception as long as its just a patch that still requires this original one, and not a complete reupload.

Also ESP replacers, Patches etc that don't reupload any of the meshes or textures in this mod don't need any perms.