About this mod
SKSE plugin that improves and fixes bugs with Reanimation effects.
- Requirements
- Permissions and credits
- Changelogs
ENHANCED REANIMATION
Requirements
SKSE64
Visual C++ Redistributables 2019
Address Library for SKSE Plugins
Description
SKSE plugin that fixes bugs and tweaks Reanimation archetype.
Bug Fixes
Enhancements
All of these can be toggled in the included po3_EnhancedReanimation.ini.
Installation
Credits
Plugin source
Requirements
SKSE64
Visual C++ Redistributables 2019
Address Library for SKSE Plugins
Description
SKSE plugin that fixes bugs and tweaks Reanimation archetype.
Bug Fixes
- Dead thralls/zombies will no longer be lost when fast traveling or moving across load screens.
- Partial fix for paralyzed reanimated corpses. Bug will still occur (walking in place) but they should be back to normal on fast travel.
Enhancements
- Decapitated corpses can be reanimated.
- Reanimated necromancers will cast reanimate spells
- Ridable reanimated mounts (excluding dragons).
All of these can be toggled in the included po3_EnhancedReanimation.ini.
Installation
- Install using a mod manager.
Credits
Plugin source
- Ryan (SniffleMan) for CommonLibSSE