Skyrim Special Edition

File information

Last updated

Original upload

Created by

wankingSkeever

Uploaded by

wSkeever

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Safe to use

About this mod

Interact with previously static items like archery targets, crates, mammoth skulls, taproots, and more!

Requirements
Permissions and credits
Translations
  • Spanish
  • Polish
  • Italian
  • German
  • French
Changelogs
Donations
There will be no more support for this version of the mod. Please use Dynamic Things Alternative - Base Object Swapper instead. Any guide that tells you to install this is outdated, and you should probably follow a different guide.

Description
  • Makes many static items interactable
  • Does not affect items covered by snow, ash or moss to preserve their looks
  • ESL-flagged
  • MCM to toggle every item on/off
  • Performant scripts via po3's Papyrus Extender v4.5.1 or above and not any other version
    • Objects are not replaced, but are dynamically changed into different types
    • Objects respawn properly with locations
    • Multi-threaded fast cell scan
    • Safe to install/uninstall mid-playthrough: objects simply revert to their static versions
  • Harvest from the following things:
    • Mammoth Skull -> Mammoth Tusk
    • Elk Skull -> Small Antler
    • Human Skull -> Skull
    • Hanging Taproot -> Taproot
    • Hay Bale -> Straw
    • Wood piles -> Firewood
    • Hagraven Goat Head -> Goat Horn
    • Hagraven Elk Head -> Large Antler
    • Hagraven Mammoth Tusk -> Mammoth Tusk
    • Hagraven Bone totem -> Large Antler and Small Antler
    • Hagraven Antler -> Large Antler
    • Mead Cask -> Mead
    • Mead Barrel -> Mead
    • Mounted Elk Antlers -> Large Antler
    • Mounted Female Elk Head -> Small Antler
    • Mounted Male Elk Head -> Large Antler
    • Mounted Sabrecat Head -> Sabrecat Tooth and Sabrecat Eye
    • Mounted Slaughter Fish -> Slaughter Fish Scales
    • Mounted Mudcrab -> Mudcrab Chitin
    • Mounted Horker Head -> Horker Tusk
    • Mounted Goat Head -> Goat Horn
    • Snowberry Wreath -> Snowberries
    • Hagraven tent with feathers -> Hagraven feathers
    • Sovngarde mead barrels -> lots of mead
    • Sovngarde ox spit roast -> lots of beef
    • Chaurus pieces -> Chaurus chitin
    • Wall baskets -> Hawk feathers
    • Bloody barrel -> Small blood potion
    • Bloody bucket -> Small blood potion
    • Bloody Jug -> Equip to get small blood potions and empty jug
    • Bloody Goblet -> Equip to get small blood potion and empty goblet
  • The following things are now containers containing loot:
    • Bandit poles with burned corpses
    • Crates
    • Alternate barrels
    • All Spider Dessicated Corpses
    • All Spider Web Sac Skeevers
    • All Spider Web Sacs
    • Hagraven Dead Skeever
  • You can now train your skills at the following items:
    • Archery targets
    • Practice dummies
Compatibility
  • Changes 0 vanilla records for maximum compatibility
  • No need for patching
  • Automatically works with other mods as long as they use the same type of objects

Installation
  • Install whenever
  • Uninstall whenever: objects simply revert to their static versions

Updating
  • Uninstall mod.
  • Make a save.
  • Install new version.
  • Load that save.
  • Clean with resaver.

Requirements
  • powerofthree's Papyrus Extender v4.5.1 or greater
    • Make sure you are on an up-to-date version!! Version 4.5.1 or above
    • Make sure no mod is including an old outdated version of po3's papyrus extender such as po3_PapyrusExtender64.dll
      • Diziet's Player Home Bath Undressing for SkyrimSE, for example, erroneously includes this old file, so make sure to delete it, or it will lead to crashes
  • SkyUI

FAQ
Q: some stuff is not interactable
A: if they are covered by snow or ash, then they are not. This is to preserve their look as snow and ash shaders can only be applied to static items

Q: how come I get x number of items from harvesting?
A: this depends on if you have Green Thumb (or similar) perks

Q: does this work with things added by other mods?
A: if they just use vanilla object types, then yes

Q: does this need patching with xyz alchemy mod?
A: it is designed to be compatible with everything

Q: what counts as stealing?
A: taking things from a parent location with an owner set counts as stealing

Q: what's the difference between this and dynamic things?
A: this use po3's papyrus extender and is thus faster

Q: texture conflict with SMIM?
A: they are the same file. Included for the benefit of people who don't use SMIM. Let either one overwrite the other

Q: something is broken. I am using a translation
A: I am not responsible for the quality or maintenance of the translations. They might be broken or outdated.
Credits