Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Under no circumstances will permission be given to upload this mod to Bethesda.net
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
There's a mod conflict with Ershin's True Directional Movement that makes it impossible to start sprinting while moving diagonally. This is caused by setting fJogInterpolationBetweenWalkAndRun to 1 (or greater). Some mods do this in order to match NPC walk and run speeds to those of the player character, two examples being Unofficial Skyrim Modder's Patch (FIXED in USMP 2.5) and NPCs Run and Walk at Your Pace. You can fix this by editing the game setting to e.g. 0.99 to achieve practically the same effect, while maintaining compatibility with True Directional Movement.
There are two options in the files section: an ESL flagged plugin which has no requirements, and a config for Game Settings Override, which of course requires said mod to function. Choose only one file according to your preferences.