Starfield
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powerofthree

Uploaded by

powerofthree

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About this mod

SFSE plugin that prevents neutral NPCs and spaceships from turning hostile when you accidentally hit them.

Requirements
Permissions and credits
Changelogs
SIMPLE OFFENCE SUPPRESSION



Requirements 

Starfield Script Extender
Address Library For SFSE Plugins

Description

Player friends and allies have a minimum number of hits they can take before they turn hostile towards the player, however, neutral NPCs/spaceships do not, and will immediately turn on the player if hit by a stray bullet.

This plugin patches the game to consider neutral NPCs/spaceships as friends or allies (ONLY when hitting them) and prevents this from happening.

Configuration

Simple Offence Suppression SFSE comes with a configurable ini. file.

Default settings will set neutral NPCs as friends, meaning they will turn hostile immediately out of combat, but can take several hits before turning hostile during player combat. The number of hits are dependent on iFriendHitCombatAllowed and related gamesettings, which can be optionally modified in the ini.

NPCs can also be set as allies, which means they can be hit several times out of combat, and ignore all player hits during combat.

Installation

  • Install using a mod manager. 

Credits

Source


  • ianpatt for Starfield Script Extender
  • Various members of CommonLibSF for their contributions and fostering an open source community