Chariots now get stopped and stuck inside masses of troops far more easily and troops get knocked in the air less easily. Should fix the overpoweredness of chariots and other "large" units that rely on wading through enemies like they're weightless.
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Note that the changes affect all troops and collisions. So ALL troops should have a harder time to run through enemy lines, which is probably a good thing, or at least more realistic.
This mod doesn't necessarily fix a full stack of chariots steamrolling any other army, but it should make fights against AI armies with several chariot units in it manageable. It's still a smart idea to try to engage chariots in the woods or in the mud, the speed penalty severely weakens their charge.
Feedback welcome.
Installation Extract the pack file into your game's "data" folder and start the game.