About this mod
The mod offers a wide variety of Perk Masteries that you can unlock after allocating the default ones.
For example, after taking a point in Archery, the Bowman mastery unlocks!
New perk trees for every weapon in the game!
- Requirements
- Permissions and credits
- Changelogs
- Donations
A new large "Mastery" perk tree that serves as a continuation to any of the existing perks in the game.
Recommended to use alongside the "Better Quest Rewards" mod - this is basically what inspired me to make this mod in the first place.
- with English translation
- 附有簡體中文翻譯
- С русским переводом
How to unlock Masteries?
It's simple! Every Mastery has a requirement.
All "Jack of all trades" perks have an attribute requirement.
- leveling Perception unlocks the "Criminal" mastery
All "Master of one" perks, on the other hand, require specific perks in order to unlock them.
- leveling Archery unlocks the Bowman mastery
- leveling Boomstick unlocks the Shotgun mastery
What do Masteries do?
Every Mastery requires 7 skill points to master so choose wisely!
Below are all of the perks listed at max level 7.
Jack of All Trades
- Calisthenics - Increase your maximum health and stamina by 40
- Crafting - Increase your crafting speed by 60%
- Criminal - Decrease noise by 25% while crouching and deal 250% more damage while also undetected. You handle lockpicks 30% better
- Dismemberment - Increase your chance to dismember by 10%
- Efficiency - Lose 25% less stamina while swinging melee tools and weapons
- Memorisation - Increase your earned experience by 30%.
- Rapid Blows - Increase your Attack Speed with melee tools and weapons by 30%
- Runner - Increase stamina regen by 30%
- Scavanger - Increase your Damage Resistance by 10%
- Shrimp Punch - Increase your Melee and Block Damage by 30%
- Sprinter - Increase your sprinting speed by 50%
- Survivalist - Increase your resistance against heat and cold by 30 and and reduce food and water loss from physical exertion by 30%
- Triage - Increase the healing effectiveness of medical items by 60%
Master of One
- Blademaster - Increase your attack speed by 50% with bladed weapons. Increase the maximum stacks of bleed you can apply by 7
- Bowman - Increase your entity damage, weapon handling, reload speed with bows by 50% and prepare 4 additional bolts/arrows per reload
- Clubber - Increase your entity damage by 50%. Damage is increased by an additional 100% if you hit a target while sprinting
- Crypto - Get a 10% better deal buying and selling merchandise with traders
- Demoman - Increase entity damage by 60% and provides an additional 10% chance to dismember
- Double Penetration - Ignore an additional 25% of armor with firearms, archery and spears. AP rounds penetrate four additional targets or blocks of up to 1000 extra hit points when using Hunting, Marksman or Sniper Rifles
- Enforcer - Increase your maximum health and stamina by 40
- Gold Digger - Harvest 30% more, gain 30% more experience from harvesting. Occasionally find precious metals from stone and ore
- Hammerer - Increase your entity damage with sledgehammers by 75% and block damage by 150%
- Handyman - Increase tool damage by 50% and block damage by 75%. Decrease the damage you receive through falling blocks by 50% while wearing tools
- Loot Gobbo - Adds 25% to loot bonus and quantity. Looting is 10% faster
- Marine - Increase your entity damage, weapon handling and reload speed with machine guns by 50%
- Martial Arts - Increase your chance to explode heads by 10% and your attack and movement speed with fists and knuckles by 25%
- Pirate - Harvest 30% more, gain 30% more experience from harvesting. Occasionally find valuables from dirt, sand, snow and trees
- Rifleman - Increase your entity damage and armor penetration by 50%
- Robotics - Increase the entity damage by 50%, magazine size by 100, the maximum active range of junk turrets by 100% and can have 1 additional active turret
- Thick Skin - Reduce Heavy armor movement and stamina penalty by 25%
- Think Skin - Reduce Medium armor movement penalty by 40% and the stamina penalty by 25%
- Sharpshooter - Increase your fire rate, clip size and weapon handling by 50%
- Shotty - Increase your entity damage with shotguns by 100% and reload speed by by 30%
- Spartan - Increase your entity damage by 50%, attack speed by 10% and bleed chance by 100% while using spears
Is it balanced?
Yes, I've been mauling over the numbers for weeks. It's less impactful than the other perk mods out there but very rewarding if you manage to master a skill.
I think the Masteries should be at a really good spot. Of course if something will be too weak or too broken, I'll do my best to fix it.
Do I need any other mods to run this one?
No.
SMX Compatible?
Yes!
Link to the SMX mod by Sirillion
Manual installation
1) Go to the files section
2) Select the "manual download" and let the file download
3) Open the file with 7zip (or winrar)
4) Select "extract" and select the destination to your 7 days to die "Mods" folder
>>>If the "Mods" folder doesn't exist just create a new one inside the "7 days to die" folder
The path should look something like this: "D:\My games\SteamLibrary\steamapps\common\7 Days To Die\Mods"
Yours might look different depending on where you have your 7dtd installed. <<<
5) Play!
Credits
Ultra-Mega-Giga thanks to Sirillion for tips and tricks about compatibility and creating such a modular approach to his SMX mod.
Big thanks to Dahaka for making the nifty-lil icons for the mod and with the help of flavor descriptions.
Special thanks to QiongYe for making a localisation.txt file with working variables that we can use and for the Simplified Chinese translation.
Last but not least, thanks to Att3lis for the Russian translation.