This is an update for the mod created by ViperInfinity for A20. It adds several new pistols, rifles, snipers and shotguns, along with a new workbench to make the guns with and their ammo.
UPDATE: This mod is no longer being worked on by Meatsack. The original author has posted an updated version now: https://www.nexusmods.com/7daystodie/
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
ViperInfinity
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Changelogs
Version 1.0.8
Resolved typo in traders.xml preventing quality being set for several tactical weapons purchased from the trader. Thanks to TheRedPwny!
Version 1.0.7
Mods now increase damage of the weapon they're applied to.
All ammo and weapons added by tactical weapons can now be crafted on the vanilla workbench.
Ammobench can no longer be crafted.
Version 1.0.6
Set CrosshairOnAim back to false for all weapons
Version 1.0.5
Fixed inaccurate ADS.
Updated German translations thanks to Jokcer1995
Gatling gun was removed because it's model did not match the aesthetic of the game.
Version 1.0.4
Adjusted some ADS sights again.
Version 1.0.3
Adjusted ADS on just about every weapon.
Removed broken reflex attachements
Version 1.0.2
Resolved issue where guns were unable to be unlocked. They now unlock by leveling the associated magazine.
Version 1.0.1
Resolved issue where you could only craft level 1 guns
Adjusted the amount of mod slots a weapon had based on it's tier
Resolved issue where ammo boxes were unable to be unlocked. They now unlock by leveling the associated magazine.
Version 1.0
Update to be compatible with A21
THE ORIGINAL AUTHOR HAS POSTED AN UPDATE NOW: https://www.nexusmods.com/7daystodie/mods/3305 .
7/23/23 - I will be discontinuing my work on this mod out of respect for its origins. While I had permission from ViperInfinity, it has come to my attention that the original mod was created by IvanDX. Without IvanDX's explicit approval, I've chosen to cease further development.
All weapons/ammo/attachments can be crafted on the workbench.
M4A1 HK416 ACR AUG A3 G36KV SCAR L SCAR H M16A4 SA580SW
Machine Guns
M60E4 M249
Rifles
Winchester M1894 Kar98K M1 Garand M14 EBR
Snipers
M110 AWP MSG90A1 M82A1
Explosive Guns
T1M79 China Lake MGL140
NOTE: Attachment schematics are found in loot throughout the world. Guns are unlocked by leveling the associated magazine or finding the schematic in the world.
Known Issues:
Red dot on sight mods appears as square and covers up target Adding sight modification can screw up ADS on the weapon.