This mod adjusts the crafting time of resources and ammo towards a more sane number, so you don't spend your entire playthrough waiting while still preserving the overall crafting balance of the game.
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Changelogs
Version 1.1.0
Updated structure to work with V1.0 and V1.1
Version 1.0.0
Initial version
This mod adjusts the crafting time of resources and ammo towards a more sane number, motivated by my annoyance of an hour of nitrate mining taking 24 hours to craft into gunpowder.
Any resource or ammo recipe taking longer than 30 seconds is capped at 30 seconds. Any resource or ammo recipe which has automatic weighing used for its craft time is set to 1 second.
The only intention here is to reduce extreme wastes of time from processing raw materials and getting your ammo crafted. In my opinion crafting time is still a mechanic you should have, it just shouldn't scale linearly with resource input when the game demands a higher than linear increase in resource usage the longer you play. At the very least the base game should allow you to keep 1:1 on that, ideally faster the longer you play to encourage fun, as the longer you play the less you want to spend on mind numbing farming and resource gathering, as that is not whats actually enjoyable on the long term.
This is a serverside xml mod and therefore doesnt require client installation.