File information

Last updated

Original upload

Created by

JoshwaSx8

Uploaded by

JoshwaSx8

Virus scan

Safe to use

Tags for this mod

About this mod

Combining all my assembly mods into 1

Share
Permissions and credits
Changelogs
Donations
Coming soon(3/13/2025): Increased vanilla view distance, more testing is required and that is happening
now! New screenshots have been uploaded to showcase the tests so far but
are not part of the current mod.


There is an FPS hit of around 20-30 that's visible in the screenshots but I lock my FPS to 50 so anything above it I don't
consider a loss. Cities are different I sit around 40 there with the
same settings.


Check out my other mods:

Combat Cheaters Disable Cm and DM (V1.1 Stable)
https://www.nexusmods.com/7daystodie/mods/5577

Combat Cheaters (V1.1 Stable)
https://www.nexusmods.com/7daystodie/mods/5572

This combines all my Assembly-CSharp.dll mods into one
(Now includes 12 hr Format as an optional file)


Go here to read about each

Light Range 2 (V1.4 Stable) 
https://www.nexusmods.com/7daystodie/mods/5647

Shadow Distance Increase (Updated for V1.4 Stable)
https://www.nexusmods.com/7daystodie/mods/4703

Miscellaneous Distance Increase (Updated for V1.4 Stable)
https://www.nexusmods.com/7daystodie/mods/4704

Sunset @ 19:00 (Updated for V1.4 Stable
https://www.nexusmods.com/7daystodie/mods/4705

12 hr Format (Updated for V1.4 Stable)

https://www.nexusmods.com/7daystodie/mods/4709/

Running FOV Removal (V1.4 Stable)

https://www.nexusmods.com/7daystodie/mods/6582/

Version Watermark (V1.4 Stable)
https://www.nexusmods.com/7daystodie/mods/6582/

After testing on a dedicated server that does not have this installed (EAC off for server/myself): The mod works and remains active, Night time begins at 19:00 (shows as 7:00) but zombies do not run. At 22:00 (10:00) they begin running as expected. Which kind of works, they don't run until every bit of sunlight is gone from the sky which happened around 22:00.

22:00 to 19:00 mod has an optional file for Dedicated Servers go there, here's the description.
SERVER OWNERS: This mod DOES NOT WORK for servers! it breaks horde night


Compatible with V1.4 Stable but I do not guarantee it won't break a save, please make a backup save!

Until I figure out how to turn this into a Harmony mod that can simply be dropped into the mods folder (what a headache)

EAC = Disabled

Create a backup of Assembly-CSharp.dll in 7 Days To Die\7DaysToDie_Data\Managed to undo this mod at any time without having to validate files.

Unzip and Copy the folder to your default installation within 7DaysToDie_Data directory and accept the overwrite, you can navigate to the Managed folder yourself and drop the dll in there yourself. 

Your FPS may vary and will drop

Known Issue: The Sun will rise at 1am with the default Daylight Length of 18 ( lol ) Change it to 14 to have the Sun rise at 5am or 15 (if you have a mod that changes Daylight Length options) for default 4am


Known Issue (for optional file with 12HR mod)12pm is 00:00 on the clock like Midnight. If you can ignore that 1 issue the rest is working so far. Any issues please stop using and leave a comment, I may or may not be able to fix it.


Incompatible with any mod that overwrites Assembly-CSharp.dll

IssuesCheck if the dll is blocked by right clicking on it and opening properties. You'll see at the bottom if it's blocked because it came from another computer. Simply unblock it. I tested it on another PC with it blocked and it worked though. YMMV

I do not recommend this for anyone that has problems with FPS already. If you feel you have headroom though, why not? I don't believe in developers crippling everyone based on people that still play on potatoes.