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Death penalty setting sett to: Nothing or Permanent Death You no longer respawn with full health (set to 30).
Death penalty setting set to: Xp Only (Default)
Near death trauma now also reduces max health and stamina while the debuff is active. (Based on level).
You no longer respawn with full health (set to 30).
You no longer respawn with full food and water. (about 30) (about 80-130 with the "less food and water drain version")
You now respawn with a 5 - 30% infection. (based on level).
Death penalty setting set to: Injured
Near death trauma now also reduces max health and stamina while the debuff is active. (Based on level).
You respawn with 30 health instead of 50%
You respawn with 0 food and water instead of 50% (about 30 with the "less food and water drain version") You now respawn with a 5 - 30% infection (based on level). If you already have a infection when you die, 5-30% will be added to your current infection.
I made this mod with the default death penalty setting in mind. If you play with the injured setting, I would recommend using the "less food and water drain version". Otherwise your food and water will go down to 0.