About this mod
A modification that randomizes zombie movement speeds.
- Permissions and credits
- Changelogs
This mod randomizes zombie movement speeds at every instance except bloodmoon, adding unpredictability to their behavior.
This was inspired by a mod created by breakingbrad95, which, as of this writing, is not compatible with version 1.1
|| INSTALL ||
Extract the .7z file into your mods folder at ~\steamapps\common\7 Days To Die\Mods, you should have a new folder there named "RandomZombieSpeed(Walk-Nightmare)"
If you want a custom speed, in optional files there's three options depending on the minimal speed you want (Walk, Jog, Run). Unpack them and choose only one archive that determines the maximum speed, then drop that folder at the same directory, you should have a new folder there named whatever config you wanted.
|| KNOWN ISSUES ||
- Zombies spawned from the debug spawning menu don't seem to have their speed randomized, meaning their speed is at minimum.
- Reloading a save with Zombies makes them have their speed at minimum, doesn't matter if you had the mod installed or not when you saved.
|| HOW DOES IT WORK? ||
First let's understand zombie speed values:
This is a really simple mod, all what it does is change two values from the class zombieTemplateMale, this is the base from which every zombie decides its base parameters (including female zombies, don't let the name fool you) :
MoveSpeedAggro, this determines the speed of the zombie when it's in combat / chasing you
MoveSpeedRand, this is a random value added to the minimal aggro speed
This mod sets the MoveSpeedAggro to a fixed value, which will be our minimum speed, then, MoveSpeedRand will set the maximun speed bonus.
huge thanks to the 7 days to die forums!