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BionicFreak

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TheBionicFreak

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About this mod

Quick Description: 65,535 Stack Size, 90 Inventory Slots, 6 Mod Slots, No Durability Loss, No Food/Water Drain, Super Stamina Regen, and much more! READ BELOW FOR MORE DETAILED INFORMATION

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*Auughgh* Call an ambulance, call an ambulance- but not for me!

Changes to Weapons/Tools & Armor:
  • No Durability Loss, and any already damaged equipment (like items found in loot) will slowly repair with use!
  • All Equipment now has 6 Mod Slots, regardless of Tier.
  • All Tier 6 Equipment no longer requires Legendary Parts to craft!
  • The Auger and Chainsaw have now been enhanced. Block Damage has been doubled, Enemy Damage has been considerably increased (more so for the Chainsaw), and both of their Gas Tanks have been increased from 300 to 1000.

Changes to Inventory Slot Sizes: 
  • All Vehicle Inventory Slots have been increased to 90.
  • Wood, Iron, & Steel Storage Crate Inventory Slots have been increased to 90. You'll need to replace any old crates for them to update to 90 slots.
  • Drone Inventory Slots have been increased to 90.
  • Player Inventory Slots have been increased to, you guessed it, 90! Note that there will still be 10 encumbered slots at the maximum Pack Mule level, but fret not, equip some Armor Pocket Mods and you'll be set (we finally have a use for those)!

Changes to Harvestables:
  • Trees (and a few other harvestables) now give extra resources upon harvesting!

Changes to Items:
  • (Almost) All Items can now be stacked to 65,535 in a single inventory slot, even some items that couldn't be stacked before!
  • Various item prices have been augmented ever so slightly, aside from one item (What was once worth a penny is now worth... more 😁👍 It's an item you wouldn't normally ever sell, so if you are worried about crazy OP imbalance, simply don't sell it 😊👍).

Changes to Vehicles:
  • All Vehicles drain MUCH less fuel.
  • All Vehicles are absolute UNITS.
  • All Vehicles have 6 Mod Slots.

Added/Edited Recipes:
  • Added an Herbal Antibiotics recipe that only requires Rotting Flesh to make, and doesn't require a Chem Station! Everyone knows the best cure for an infection is an even worse injection, just ask Dr. Ouchie!
  • Added a Hobo Stew recipe that also only requires Rotting Flesh, no cooking station needed!
  • I'll mention it again here: All Tier 6 Equipment no longer requires Legendary Parts to craft!
  • Most Smelting items have been positively augmented in one way or another.
  • Other various small changes and secretly added recipes here and there.

Changes to Traders:
  • All Traders now close up shop at 4:00 AM and open right back up at 4:05 AM! No rest for the wicked!

Buffs to the Player:
  • Stamina no longer drains while running and jumping (it still drains when attacking).
  • Stamina regenerates super fast!
  • Food & Water are technically infinite (it magically regenerates on its own!)
  • Natural Passive Healing has been ever so slightly buffed.
  • Injured Limbs now heal in 20 seconds, instead of TWO HOURS.
  • Leveling Up now awards 5 Perk Points per Level, instead of one.


Manual Installation: Drop the "Data" folder into 7DTD's main directory folder: "[Whatever your drive is named]:\Program Files (x86)\Steam\steamapps\common\7 Days To Die".

For anyone unfamiliar with modding: simply unzip the mod file, copy the "Data" folder, go to your Steam Library, right-click 7 Days to Die, hover the mouse over "Manage", then click "Browse local files", then paste the "Data" folder into the folder (which should be the "7 Days To Die" folder) that opens up.

For anyone extra unfamiliar with modding: that means you need to paste the "Data" folder into the "7 Days To Die" folder.
DO NOT paste the (modded) "Data" folder into the pre-existing "Data" folder, as that will only put an extra Data folder inside of the pre-existing one, instead of overwriting it. Simply right-click into an open/blank space inside the "7 Days To Die" folder and then select "paste".

Uninstallation: Just delete the files mentioned below and then use Steam's "Verify integrity of game files" feature in the property menu.

NOTICE: This should not interfere with any mods other than ones that specifically edit these files:
📄 windows.xml (386.1 kB)
📄 xui.xml (16.8 kB)
📄 blocks.xml (3.2 MB)
📄 buffs.xml (807.1 kB)
📄 entityclasses.xml (305.7 kB)
📄 item_modifiers.xml (128.1 kB)
📄 items.xml (1.7 MB)
📄 loot.xml (414.9 kB)
📄 progression.xml (329.7 kB)
📄 recipes.xml (248.6 kB)
📄 traders.xml (60.5 kB)
📄 vehicles.xml (32.8 kB)