About this mod
This mod makes some aspects of the blood moon event more customizable and offers alternative behaviors for other playstyles.
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This mod has been developed and tested for version 1.2 b27. EAC must be turned off.
It makes some aspects of the blood moon event more customizable and offers alternative behaviors for other playstyles.
Additionally, it removes the blood moon enemy count being capped at 30 enemies, regardless of if the player set it to 32, 64 or higher.
Beware that the mod does nothing to optimize the games performance and increasing this will still have an impact on your performance.
It only restores the setting to be functional again.
The following changes can be enabled or disabled:
- Disable blood moon enemies instantly targeting you and instead make them roam the area. This is enabled by default.
- Disable forced spawns of radiated vultures when a player is inside a vehicle and remove their sticking to vehicles. This is enabled by default.
- Enable biome spawns, like animals and regular zombies, during blood moon. This is enabled by default.
- Prevent blood moon spawns inside bedroll range. This is enabled by default.
- Disable blood moon music. This is disabled by default.
Please look below for more information on how to adjust the settings to more suit your playstyle.
Settings
This mod lets you change its settings by editing the "Settings.xml" file found in the mod folder after the mod has been run for the first time.
If you ever need to reset the settings back to default you can safely delete the "Settings.xml" file.
Any change you make requires a game restart.
The following settings are available:
<EnemyBehavior>RoamArea</EnemyBehavior>
This setting changes how enemies generally behave during blood moon.
Possible values are either "Default" or "RoamArea".
"Default" is the vanilla behavior of zombies always knowing where you are and coming for you.
"RoamArea" makes them roam around the general area of the player, maybe entering or damaging nearby buildings.
They will still be able to hear and see you. Effectively, this lets you stealth or hide during blood moon as they mostly behave like regular enemies.
<PreventSpawnsInBedrollRange>true</PreventSpawnsInBedrollRange>
This setting controls if enemies are allowed to spawn inside bedroll range during a blood moon.
In vanilla, enemies during a blood moon can spawn inside bedroll range.
Possible values are "true" or "false".
<EnableRegularSpawns>true</EnableRegularSpawns>
This setting controls if normal spawns are allowed during blood moon. This includes animals, regular zombies and anything else that spawns normally.
These enemies will behave like normal and not participate in the blood moon horde activities.
Possible values are "true" or "false".
<DisableSpecialVultures>true</DisableSpecialVultures>
This setting controls if radiated vultures should spawn when inside vehicles during blood moon and if they should stick to vehicles.
Possible values are "true" or "false".
<DisableMusic>false</DisableMusic>
This setting controls if the blood moon music track should be played.
Possible values are "true" or "false".