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TechFreq

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TechFreq

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About this mod

SuperPunchMod turns Knuckle Wraps into a super punch weapon with extra knockback and extra damage to enemys, hostile animals and hostile zombies.

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SuperPunchMod turns Knuckle Wraps into a super punch weapon with extra knockback and extra damage to enemys, hostile animals and hostile zombies. 
a simple modlet and or xml mod, maybe also adjustable? using items and buffs xml.

Attack zombies and or animals with the standard  knucklewraps and you'll see just how much knockback their is also damage is at least 20 versus the standard.

I suppose lighter or smaller animals have further knockback then zombies, however some beafier animas dont travel too far of a distance, anywho would like to customize and let me know for that aspect to help me fix ill gladly credit and share the variation!

Semi-Latest Changelog:
--Subtle folder fix , naming issue.

Its so that way where the ModInfo xml, if the folder doesnt match the mods name value property its lookin for it wouldnt work due to a folder naming issues, its gotta match the name value in the ModInfo name value property in the xml file. So reuploaded the mod but just created a folder with the contents inside the correctly named folder, instead of just files in the download zip file.. WITHOUT a folder as again it was just contents without a folder, and plus downloading from the server  has an extra minus symbol and numbers after the label... so downloading from servers and after extraction not everyone may know that the label needs to match the ModInfo xml name value.. and for whatever reason i suppose servers don't add that specfic folder for file naming, per zip with files in them instead of a straight folder label of the mod, thus the error. so yay for folder fixes


Latest Changelog:
-Adds 20 damage to the knucklewraps
-Adds knockback to the knucklewraps


Disclaimer:
By using this mod, you acknowledge that TechFreq is not responsible for any issues, crashes, or conflicts caused by its use.
Use at your own risk. Please backup your game files before installing any type of mod.
Thanks for downloading and enjoy!


Installation: 
Make sure harmony mod exist in the mod directory.
Download the mod files, Extract Mod files.
Please backup your world, save, and or game files.
Place them in your Mods directory of your 7 Days to Die Game.
EAC must be disabled, although i hope in the future that can be changed, as for now DLLS are not EAC supported however XML has no issue, as for this mod its XML so it should be safe..
THIS IS CLIENT SIDE ONLY but maybe perhaps this is also, server side and client side compatibility?
No further setup needed. Enjoy!


CREDITS:
Thanks to TechFreq & A.I, ChatGPT or Microsoft CoPilot A.I or Grok AI from Twitter or X, for helping me create the modlet, aswell as with very little modding knowledge for the game and learning as i go i couldn't do this without it and overall brainstorming and or the modding community.
I’d very much appreciate it and or any feedback for the mod(s) aswell



Social Media:
If you appreciate 'TechFreqs' work and want to show support, use this donation link, although not necessary.
Kofi Page: https://ko-fi.com/techfreq
I appreciate it in general for just checking out the mod posts, sharing and enjoying any of the mods in itself. Thank you again! and Happy gaming!

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