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    • Update for TU 12

      Songs im replacing:

      Strategy & Footsie - Kwik WontooSlumberJack - ParadoxLa fine equipe - PenmizanJeshi - ProtienGardna - RaveasapHypho - RelentlessSnakeships - Show me the moneyBetters only - SuperstarKaleena - VibrationSalute - Wait for itDRS - Waiting to goDaktor - Why you waiting

      Songs im including:

      armani white -  GoatedKhalid  - SkylineArrDee  - Oliver TwistQajim  - Max VolumeBring me the horizon  - LostCatch Your Breath  - 21 Gun SaluteSZA  - Kill BillXXXtentacion - MoonlightJauz, Seds Dead - SOSTiagz - Tacatakey gloack - lets goFuture, Kendrick - Like that
      Update Notes:
      - Including the goalsounds as an additional mod with this one to not create another seperate page at the moment, will find time to create ...

    • Detailed Changelog

      Base & Godmight forms:
      Reginleif Recidiv: Y followup from Sword Flurry to Lunge Finisher
      Unbound: Y followup from Sword Flurry to Lunge Finisher
      Atonement: Y followup from Sword Flurry to Lunge Finisher
      Ragnarok Form:
      -Added 15% supplementary damage buff for 30 seconds
      -Cooldown increased 200 -> 240 seconds
      Scourge:
      -Added X followup to Lunge Finisher (Y-followup still Sword Flurry)
      -Cooldown reduced from 45 -> 40 seconds
      Fourfold Vengeance:
      -Added X followup to Lunge Finisher (Y-followup still Sword Flurry)
      -Damage cap increased from 199,999 to 299,999
      Never Enough:
      -Added X Followup to Lunge Finisher (Y-followup still Sword Flurry)
      Arcadia:
      -No Change

      Combo Changes:

    • Localization_Zombie Inc. Apocalyptic Jobs

      #LocalizationZombie Inc. Apocalyptic Jobs_by_az2024.04.18 jp07unofficial translationI have set all languages ​​for translation of 7dtd itself.Because I can't read other languagesPlease tell me if I'm wrong....

    • Black Knightly and Creedbound

      Black recolor for Creedbound Armor and Knightly Brigandine...

    • How to set up portraits

      Inside of the assets folder is where you will put your player folder;

      I highly recommend making a duplicate player 1 folder and just replacing the files in that
      name this folder after your farmer, not your farm, your farmer
      Inside this folder there will be your default png files please keep these or replace them with whatever you want but keep the names the same!!
      these need to be here in order for your portraits to change!!!

      portrait.png
      portrait_angry.png
      portrait_happy.png
      portrait_sad.png
      portrait_blush.png
      this is also where any new emotions you want would go!! 
      (see images if you are confused)
      these can literally be anything including the files that come in the folder they just need to be in there ...

    • How to set up outfits

      Please note that the outfits only work with Fashion Sense items not clothing made in game!

      In the GMCM Farmer 2.0 Looks is where you will find the outfit names, this is also where you can rename them to make your life easier.

      You create the outfits by loading up a save (i use a trash one to set up the outfits and then share them with all of my saves), and grabbing your fashion sense mirror: you can buy this from Pierre or choose to start in game with it. When you go into the mirror you should see a little dresser icon on the side, this is where you will create the outfits according to the name in the GMCM!
      Then your outfits should load with your respective portraits.

      Please note if you do not want to use any of the outfits options you do not have t...

    • How to use specific reactions

      I only recommend this to modders that are more experienced because it involves going into the code!!

      This options allows you to show different reactions to different NPCs for example you can be happy when Gus is happy and at the same time be sad when Clint is happy.

      In order to turn on specific reactions you have to go into the GMCM and go into Farmer 2.0 Looks. From here you can turn on reactions for, Vanilla and SVE, Ridgeside Village, and East Scarpe NPC’s. Then if you scroll further down you can turn on the individual NPC’s, note the NPC will only get a specific reaction if you have both where they came from and their own checkbox set to true.

      This is where it gets a bit tricky, after you have turned on the NPC’s that you want, save the options...

    • Changes

      Changed Name for conflict with other mods...

    • Using the UCA Modders Resource - Trips Shaders

      Using the UCA Modders Resource - Trips Shaders

      This version of the mod may be updated slower than the main mod. I will only support the ones who have originally no unique body textures. This is due to Companions - Old Shaders already existing. However by that mods materials need updating more than the ones included in this mod in order to activate tattoos and such. 

      This is how you go about it:

      Update the TattooAtlas section of the Material to this:

      For Shadowheart:

                              <node id="Texture2DParameters">
                                  <attribute id="Enabled" type="bool" value="True" />
                                  <attribute id="ExportAsPreset" type...

    • jhhd

      vggggggdcfdgb...

    • WARNING - Info about the Vanilla MM Combat Armor ECO-NEO Patch

      CAUTION!! PLEASE READ BELOW FOR CRITICAL INFORMATION REGARDING THE PROPER USE OF THE VANILLA MM COMBAT ARMOR ECO-NEO PATCH

      1) You MUST have at least ONE of the optional INNR plugins from Equipment and Crafting Overhaul (ECO) - Redux OR New Equipment Overhaul (NEO) OR ELSE the Combat Armor will have wrong name when the Minutemen Paint mod is attached!

      2) The Vanilla MM Combat Armor ECO-NEO Patch WILL NOT work properly if installed on a pre-existing save file THAT ALREADY HAS the Vanilla MM Combat Armor file installed!

      3) The Vanilla MM Combat Armor file IS required in order to use the ECO-NEO Patch. The main Tweaks file is also required in order to use it, since it is required in order to use the Vanilla MM Combat Armor file in the fist pla...

    • Xirconia Main Menu and Music Replacer

      As with my previous Main Menu and Music Replacers, I am making good use on it.

      Only difference with this one is it was not taken from other authors to re-open from suggestions of other users wanting to see them up again.

      This one is purely by my own design.  Only "like" thing I have with this one is I have supplied the same music as was in the "lewd" version I have previously put together.  Maybe if I come up with music I prefer on this one, I may update.

      Until then, this is purely my own and not a copy from someone else.

      Thus I take FULL credit for this project as I do with my preset.

      Enjoy!!!...

    • Xirconia Preset

      I decided to make a preset for myself, but felt the need to share that with others who would like to make use of it.  

      Wanted to make a follower also, but I appear to be having some issues making that happen without further research.

      Stay tuned......

    • Triquil Main Menu and Music Replacer (Lewd)

      This is a popular Main Menu and Music Replacer that was brought back to life that was taken down by the original owner that used to be located on LoversLab and was asked to bring back without any response including my inquiries.  

      So brought it back to life on my own since there have been no objections (given the lack of responses moths later) until that time comes about.

      I, however, do not accept full credit for this project as the original wallpaer and musci was supplied by someone no longer in circulation and unable to reach.

      I may have put it all together again myself, but it was not my original idea.  Just want that clear.

      In any event, enjoy it....

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