Custom build of UE4SS (Unreal Engine 4/5 Scripting System) that works with Ace Combat 7. Required for LUA and C++ scripts and logical Blueprint modding.
Requirements
This mod does not have any known dependencies other than the base game.
Required for UE4SS part of mod. Works only with 3.0.1.2 version. Included with mod from 16th March of 2025.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Narknon, Buckminsterfullerene02, glgen, M4rkoz
Donation Points system
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How to install : - Unzip the downloaded archive - Drop all files from archive on the root folder (where the executable is) of game - Make both "LogicMods" and "~LogicMods" in : "Custom Path"(or C:/ drive)/steamapps/common/ACE COMBAT 7/Game/Content/Paks/ - Install mods like Hot Glowing Darkstar or Land Anywhere and place them on "LogicMods" and "~LogicMods"(~LogicMods is preferable for priority pak content, like most of the DLC aircraft stuff)