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Altro

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altrovalealtro

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About this mod

This mod is balanced across civs, no way a scattered group of units can destroy your base at a high level, plus some specific units.

Also, towers can be upgraded to a stronger version, wonders are stronger castles with unique units and upgrades.

Relics allows unlock upgrades based on the number you possess.

Permissions and credits
Here's a summarized breakdown of the changes you made to Age of Empires II DE, focusing on the key points:
New Technologies:

  • Economy
    • (Wonder) Naval Mastery: Become a naval powerhouse! Ships cost 20% less wood, build 35% faster, fishing
      ships gather resources 25% faster, and trade, fishing, and transport ships slowly regenerate health.
    • (Wonder) Prosperous Trade: Boost your economic engine! Trade commodity fees drop to 5%, villagers take up
      less population space, civilians and trade units generate more resources, and farmers slowly generate gold in addition to food.
    • (Wonder) Advanced Empires: Unleash the full potential of your civilization! Wonder upgrades become
      available, farms produce more food, and all resources are collected faster.
  • Military
    • (Wonder) Ancient Knowledge: Forge legendary warriors! Increase the damage and range of all your units.
    • (Wonder) Military Academy: Bolster your defenses! Increase the armor of all your units.
    • Military Posts: Transform outposts into active defenses! Outposts now fire arrows and can garrison units for protection.
    • Advanced Military Posts: Empower your fortifications! Bombard towers deal splash damage, and the
      garrison capacity of towers, wonders, Donjons, town centers, and castles increases by 35%.
    • (Wonder) Sacred Alliance: Forge a holy alliance! Train unique units like Crusaders (powerful Paladins)
      and Merchants (efficient villagers who generate gold) at your Castles.
    • (native civs only) Iroquois Warriors: Introduce a new fighting force! Train Iroquois warriors at your Barracks.
  • Defense
    • Advanced Dark Age: Build a sturdy foundation! Palisade walls and gates become 50% more
      robust, and all buildings gain increased hit points, armor, and building armor.
    • Advanced Feudal Age & Castle Age: Strengthen your hold! Buildings gain increased hit points, armor, and
      building armor. Palisade walls and gates in the Feudal Age, and Stone walls and gates in the Castle Age, start regenerating health.
    • Fortified Watch/Guard Tower/Keep/Bombard Tower: Upgrade your existing towers! Transform Watchtowers, Guard Towers,
      Keeps, and Bombard Towers into their more powerful Fortified versions.
    • Defense Wall: Enhance your defensive network! Towers and castles fire an extra arrow, increasing their offensive capabilities.
  • Other
    • (Wonder) Advanced Architecture: Construct enduring structures! Increase the hit points and armor of all
      buildings, and enable them to regenerate health. Walls and Gates are also upgraded to a stronger version.
    • Atheism: Challenge the dominance of religion! Make relic and wonder victories significantly
      harder to achieve (requires 1000 additional years).
    • Siege Engineers: Unleash devastating volleys! Apply ballistic knowledge to Wonder and Scorpion projectiles, enhancing their effectiveness.


General Improvements:
  • Upgradable Donjons: All Donjons can now be transformed into their Fortified versions.