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Mandos

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mandosrex

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About this mod

This mod aims at improving every aspect of the incredible game that is Age of Empires 3 and its expansions. From new mechanics to new civilizations, cards, technologies, units, buildings, maps, soundtracks and game modes, the Improvement Mod focuses on replayability and gameplay smoothness and has been in the works since 2009.

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The Improvement Mod touches on every aspect of the incredible game that is Age of Empires 3 (2007) and its expansions, improving and tweaking every feature the game has to offer while also adding many new features and content such as new mechanics, cards, techs, units, buildings, maps, civilizations, soundtracks and game modes.

The mod is focused on replayability and gameplay smoothness, powered by an advanced AI and improved visuals with upscaled and HD textures. Cards no longer have level requirements, all civilizations have new bonuses, units move and turn faster, ships can move over shallows, advancing through ages is faster and more rewarding with randomly chosen politicians, randomly chosen consulate allies and revolutions and much more. Check the "Features" section for more details.

Campaigns, skirmish, multiplayer, all ways the game can be played in were tweaked and expanded with more teams, diplomacy, a plethora of new maps featuring new flora, fauna and natives and improved game rules. The mod and all its features are also fully ESO compatible.

The mod is recommended for AoE3 Complete Collection (Steam version) as it contains everything the mod needs, although it can be installed over any version as long as the game has both expansions and ALL official updates.



Main features of the Improvement Mod:
  • new American, Asian, African and Middle Eastern maps plus new Regicide, Custom and Special maps (over 60 new maps)
  • new Native allies for the new maps and new fauna, flora and props
  • new playable civilizations added: Americans, Italians, Swedish, Colombians, Maltese
  • new Consulate allies added: Americans, Italians, Swedish, Chinese, Japanese and Indians
  • new Politicians, Revolution leaders, Firepit dances, Council members and Wonder shipments
  • added an Observer civilization; make sure to put Observers in their own team (the mod has 4 teams)
  • added the advanced Editor by Reyk and Mister SCP, with numerous new options and trigger effects
  • new unique resource for European civilizations added: Fame (used at the Church and Capitol)
  • the European Capitol now has new Fame costing units, techs and armies, similar to the Consulate
  • added new unique bonuses for every civilization and new starting team bonuses
  • Ottomans now have access to Export and the Consulate (reworked their Mosque to Asian standards)
  • randomized Consulate allies, Revolution leaders, Fire Pit dances, Wonder shipments and age up Politicians/Councilors
  • fixed the cliff lag and a silent crash from TAD related to an Indian Town Center model
  • the monument in the King of the Hill game mode cannot be captured by any Age 1 units anymore
  • adjusted the price and age requirement for Trade Monopoly and disabled certain techs in Deathmatch mode
  • Native civilizations can now train outlaws via the Embassy and they also have new economic techs and cards
  • Docks now have a build limit and Fishing Boats no longer take population space (but have a smaller train limit)
  • starting in a later Age as an Asian civilization now gives free Wonder Wagons for missed wonders
  • removed the randomness in attacks for many units, including ships; ships now fire consistently
  • ships can now move in formations and they can sail over shallows on which ground units can also walk
  • added water treasures to American maps and also fixed other map related issues and inconsistencies
  • added numerous new ground and naval treasures for all maps and new guardians and mercenaries
  • naval trade routes, the Fountain of Youth, Fixed Guns and Redoubts are now featured in both old and new maps
  • villagers now stand still while gathering from Mills and Plantations for consistent gather rates
  • most European artillery now moves exclusively in Bombard mode at a higher speed (like Asian artillery)
  • all ground units are now significantly faster for a smoother combat and faster map traversal (inspired by AoEO)
  • multiplayer save game support, OOS restoration, repair all damaged walls button and other quality of life features
  • many balance changes and gameplay tweaks across the board, some inspired by ESOC
  • returning gameplay features such as defensive buildings being able to attack military buildings
  • improved and more challenging AI made to work with the newly added features
  • tweaked unit hitboxes, turning rates and formations for better and smoother pathfinding
  • several inconsequential objects and units no longer have collision to improve pathfinding
  • added a new "Break Formation" tactic for all units which keeps units in place while moving
  • new and fixed animations and visual effects for water, smoke, dust and blood
  • new visual rendering features such as "Alpha to coverage" (antialiasing for transparent textures)
  • added a new graphics option that can switch only cliff models to low poly variants for maps with cliff lag
  • added better low poly cliff models, ported over from Age of Empires Online
  • ported all AoE3 Definitive Edition map textures in higher resolution and also added several new textures
  • improved map details: ported AoE3DE flora textures and added more vegetation (no performance penalty)
  • improved framerate by tackling laggy underbrush models from the original game
  • the game now runs properly on Windows 10/11 without needing WinXP compatibility mode
  • removed excess fog from all maps and toned down the bloom (for clearer visuals)
  • added new high quality sounds and diversified the existing sounds in the game
  • full LAN and ESO support with 4 teams to play with (from the original 2)
  • increased population limit and increased unit selection limit (from the original 50)
  • overall new units, cards, techs, buildings and hotkeys for all civilizations
  • redesigned UI with upscaled and new textures
  • homecity widescreen fix for 16:9 resolutions
  • revived diplomacy feature for multiplayer
  • and much, much more



Manual installation steps:
1. Install AoE3 Complete Collection/AoE3 and both expansions.
2. Install Visual C++ Redistributable if necessary.
3. Run Asian Dynasties from the installation folder at least once.
4. Copy the contents of the zip to "Program Files (x86)/Microsoft Games/Age Of Empires III"  or "Steam\steamapps\common\Age Of Empires 3".
5. Run "age3m.exe".

If you are installing on the non-Steam version, extract from the "bin" folder over the game, otherwise extract the entire thing over the Steam version.
Keep in mind that the mod's exe will not accept any serial keys, enter serial keys in "age3y.exe" (The Asian Dynasties). AoE3 Complete Collection does not need cracks, it only needs serial keys which you can find online.


Please refer to this article if you run into any issues.