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Top 30 Files in past two weeks:
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AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
- 90.2MB
- 3.1k
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1AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
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Mod to unlock all slotables/equipables at traders for Anno 1800
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
- 269.3MB
- 4.6k
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3A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
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Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
- 3KB
- 1.6k
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4Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
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This mod allows you to have all of the ships previously exclusive to legendary drops unlocked by simply having a single Artisan and the respective shipyard. This unlocks ships for both shipyards.
- 2KB
- 1.4k
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5This mod allows you to have all of the ships previously exclusive to legendary drops unlocked by simply having a single Artisan and the respective shipyard. This unlocks ships for both shipyards.
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
- 23KB
- 1.4k
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6Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
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Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
- 3KB
- 1.5k
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7Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
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One building per island fulfills the basic and luxury need of population tier in Old World, Cape Trelawney, New World, Enbesa and Artic region
- 3KB
- 150
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8One building per island fulfills the basic and luxury need of population tier in Old World, Cape Trelawney, New World, Enbesa and Artic region
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World war ship mod allows you to build 8 new ships from the submarine to the aircraft carrier, all about world war 1/2. To build them you need the new overdetailed advanced shipyard. Don't forget to lead your navy into war !!!
- 327.9MB
- 399
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9World war ship mod allows you to build 8 new ships from the submarine to the aircraft carrier, all about world war 1/2. To build them you need the new overdetailed advanced shipyard. Don't forget to lead your navy into war !!!
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This mod adds 2 more fire stations.
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A unique mod that changes the game's visual experience by modifying and adding new textures/buildings for Engineer & Investor tier residents.
- 259.5MB
- 1.0k
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11A unique mod that changes the game's visual experience by modifying and adding new textures/buildings for Engineer & Investor tier residents.
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
- 222.7MB
- 1.1k
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12New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
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Research no longer costs more and more without limit and research time is immediate.
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2500t Harbor Depot And Oil Storage
Every additional depot or oil store add 2500t of storage
- 2KB
- 60
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142500t Harbor Depot And Oil Storage
Every additional depot or oil store add 2500t of storage
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This mod adds 1 more building to the Law Enforcement circle
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
- 2.0MB
- 1.1k
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16Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
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The perfect specialists and items pack
The perfect specialists and items pack is a set of 125 specialists and items for all regions. Some buildings or items did not got the love they deserve and did not recieve a specialist or legendary streat. This mod wants to change this by giving almost every building and item a specialist or legendary variant.
- 4.1MB
- 846
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17The perfect specialists and items pack
The perfect specialists and items pack is a set of 125 specialists and items for all regions. Some buildings or items did not got the love they deserve and did not recieve a specialist or legendary streat. This mod wants to change this by giving almost every building and item a specialist or legendary variant.
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
- 1KB
- 1.2k
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18More cargo and item slots for ships. Check which ships has been modified in detailed description.
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This mod adds some functional as well as ornamental objects to your game to further increase the variety on your islands. Included: Public buildings, pillars, walls, vegetation, rocks, vehicles, animations, animals, ships, harbour & industry objects, Eden ornaments, lamps and neon signs.
- 13.2MB
- 429
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19This mod adds some functional as well as ornamental objects to your game to further increase the variety on your islands. Included: Public buildings, pillars, walls, vegetation, rocks, vehicles, animations, animals, ships, harbour & industry objects, Eden ornaments, lamps and neon signs.
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Adds a new steam based Warship with custom mesh and textures for the player to be build.
- 15.8MB
- 1.1k
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20Adds a new steam based Warship with custom mesh and textures for the player to be build.
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Various population density (2x, 4x, 10x, ...) and consumption (0.5x, 2x, ...) adjustments.
- 68KB
- 522
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21Various population density (2x, 4x, 10x, ...) and consumption (0.5x, 2x, ...) adjustments.
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Removes the need for fertility on islands. Build farms of any type on any Island !
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This mod adds 20 new buildings with some decent properties. Many of them are magnificent monuments!
- 224.7MB
- 853
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23This mod adds 20 new buildings with some decent properties. Many of them are magnificent monuments!
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Scholars and research institute unlocked at the beginning of the game
This mod enables you to build the research institute at the start of the game and without the need to complete the Land of Lions story. Several needs of scholars, as well as institute construction cost and maintenance have been replaced to make it possible to sustain scholars from the beginning of the game.
- 4KB
- 334
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24Scholars and research institute unlocked at the beginning of the game
This mod enables you to build the research institute at the start of the game and without the need to complete the Land of Lions story. Several needs of scholars, as well as institute construction cost and maintenance have been replaced to make it possible to sustain scholars from the beginning of the game.
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
- 6KB
- 1.6k
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25Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
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A better marketplace with service range improvement (x3). Make your progress more efficient.
- 44KB
- 43
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26A better marketplace with service range improvement (x3). Make your progress more efficient.
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Ships initialized ultimate items
All important Ships and All Air Ships come with ultimate Items based on their own characteristics and socket counts
- 3KB
- 34
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27Ships initialized ultimate items
All important Ships and All Air Ships come with ultimate Items based on their own characteristics and socket counts
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Multiplies production output quantity plus some small additional options
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Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
- 2KB
- 719
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29Move Any Mine Clay Oil at Game Start
Be able to move any iron, coal, zinc, copper, gold mine, and also be able to move clay and oil without Research Institute. All possible at the start of the game. See notes below.
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This mod adds 3 new variations of the Town Hall in the investor's menu. It requires to have installed The High Life DLC for using 2 of the variations (The Municipal Buildings)
- 29.1MB
- 364
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30This mod adds 3 new variations of the Town Hall in the investor's menu. It requires to have installed The High Life DLC for using 2 of the variations (The Municipal Buildings)