Mod Request - Syndicate's Shao Jun Outfit

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Tony1360mg

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I know it would look weird since it would have Arno's face, but still, I would love to play with Shao Jun's armor. 
Or somehow make it work with the Elise mod so it looks more natural? I dont know.

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5 comments

  1. soggywaffle1
    soggywaffle1
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    So, someone has an Elise mod with Lydia Frye's outfit, my first thought to test what you want to achieve is even possible, is to take that mod and put the shao-jun model file in place of it's Lydia Frye outfit model file, just solely for testing purposes. This would only be to see if that even works, I wouldn't modify his mod for release unless it was to require the original download first. The sad thing is I don't own syndicate on the PC and can't find the datapak files that contain the model.

    I'm new to AnvilKit modding, I've searched the discord for topics of exactly this; to put what I think is the best assassin outfit into ACU, what I believe is the best multiplayer AC game, but I've found nothing. The Lydia Frye/Elise combo mod is the one thing that gives me hope. Even then, I expect that the hood could be complicated to have up, if Syndicate's default state is hood down. I don't even know if the model needs to be prepared in anyway for Unity.

    Maybe if you could get me the datapak that containts the shao-jun outfit, or even the contents of the outfit's ".data" I could try a simple model swap.
    1. LordOfThe9
      LordOfThe9
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      i can add this. contact me via my discord mate - LoganWalker820#1601
    2. WolfyArkhamBR
      WolfyArkhamBR
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      Why not publish on Nexus?
  2. LordOfThe9
    LordOfThe9
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    i can create this mod. if anyone is interested contact me via my discord - LoganWalker820#1601.
  3. soggywaffle1
    soggywaffle1
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    So Syndicate is free for a week. I've looked at the files and so the models are separated, across different datapaks even.
    So the "base" model is missing the gauntlet, the hood, and the cloth below the waste, as they are separate models.

    I'm not sure but I think the way to do this would be bringing all the pieces together under a unity outfit, and editing that outfit's buildtable, which I have no clue how to do yet. Atleast that's what I think right now.