Simple cheat menu made from the built in script editor.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Changelogs
Version 1.1
Fixed halved armor and shield values in modify ship section caused by a misconception with skill bonuses.
Version 1.0
Initial release
I decided to give the in game scripting tool a go a made a cheat menu from what I learned.
Installation & Usage
Place 999.txt into the 'Astrox Imperium > Astrox Imperium_Data > MOD > scripting' folder Go to an office and dial 999. You can rename the script file to another set of numbers to change what you have to dial. You can leave the window open and undock your ship.
Options
Add Credits 1,000,000 5,000,000
Add Skillpoints 100 500
Refill Ship Stats Shield Armor Energy Life Support
Train and Increase Skills (These are a huge pain to add so I just put in some pertinent ones, more will probably be added later). University Skills Armor Skills Shield Skills Life Support Skills
More on Skills
If your skill is at level 0 then use the train option to get it to level 1. If a skill is above 0 then use the increase option to raise it from there. I find that you need to save and reload for stat changes to take effect when using the increase option.