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Changelogs
Version 0.9.3
fixed an issue with the healthbar opacity introduced by 1.3.0 update
Moves player and companion health widgets close to the center for better readability in combat. Cornered health is a very bad choice for an action game in general and it's becoming much worse nowadays when a lot of people are using ultrawide screens. Important information needs to be centered!
Since those widgets were not really designed to be centered, we did the best we could. You can edit the numbers in the ini file to move them around if you want to (see below).
To install unpack the zip file and put r457CenteredHealth.pak/ucas/utoc (three files) into your "[Path To Avowed]\Alabama\Content\Paks\~mods" folder.
Find your Engine.ini, it should be at one of these locations: C:\Users\[YOUR WIN USER NAME]\AppData\Local\Alabama\Saved\Config\Windows\ (Steam) C:\Users\[YOUR WIN USER NAME]\AppData\Local\Alabama\Saved\Config\WinGDK\ (Microsoft Store)
[YOUR WIN USER NAME] is your actual windows user name.
Open Engine.ini with notepad. Open r457CenteredHealth.Engine.ini.txt and copy all the lines from there to the end of your Engine.ini. Save. Close. Launch the game. If everything was done correctly, you will see r457CenteredHealth_Actor under the spawned mods list at the top right corner of the screen during shader compilation.
To set up the position of the widgets exit the game, open your Engine.ini with notepad and edit HealthOffset, StaminaOffset, PartyOffset parameters. Save. Close. Launch the game.
If you want to scale down the UI the same way it's on the screenshot, uncomment the last two lines in the Engine.ini file (see the explanations inside).
If you're playing with controller, you will most probably need to adjust healthbar position to move it more up and left.