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JiMarti

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JiMarti

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About this mod

Eora's Nature is a Reshade Preset that, as its name indicates, tries to lift the beauty of Avowed's nature.

Requirements
Permissions and credits
Changelogs
(Screenshots were made with Eora's Nature SDR preset as I don't have an HDR monitor, so they may look like overkill if you are watching them on an HDR screen)

EORA'S NATURE HAS 2 PRESETS TO CHOOSE FROM, USE ONLY ONE
:

Eora's Nature SDR

This is the base version. It's made with SDR screens in mind, meaning those incompatible with HDR, so only use this preset if your screen isn't HDR or you have HDR disabled.

Eora's Nature HDR

This is a slightly tweaked version made for HDR screens. As I don't have one, let me know if there is anything wrong with it so I can change it.


RECOMMENDATIONS

I recommend disabling or at least lowering your in-game sharpening strength, as these presets have a layer of sharpening themselves.

Also, make sure to check Performance Mode inside Reshade's menu


COMPARISONS
(Made with the SDR preset)



INSTALLATION INSTRUCTIONS

1. Download and extract the .zip of the preset of your choice.

2. Download Reshade, if you don't know which of the two, just download the base option. -> Reshade's page

3. Start Reshade.exe, then select Browse... and choose your game's .exe. After that, go next and you should see a screen with different APIs, just select Directx10/11/12 if not selected and click Next.

4. Click Browse... and open the preset which you downloaded. Reshade will proceed with the download and installation of the necessary effects.

5. Once installed, move the reshade-shaders folder inside the downloaded preset folder to your game's .exe location so the lutAvowed.png stays inside the Textures folder. (I have added three images at the end so you can see how it goes)

6. Open your game and, if correctly installed, it will show a Reshade banner at the top of the screen. Press your keyboard's Home button and scroll through the effect options until you see LUT.fx and its sliders. Make sure that, in the PreprocessorDefinitions section, there is "lutAvowed.png" written, if not, write it (cuotation marks included).


If you have any doubt, let me know in the comments.