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BlindTwig

Uploaded by

BlindTwig

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About this mod

HUD Icons from the Closed Alpha ported back into the live game.

Permissions and credits
I was one of the many who got access to Back 4 Blood during the game's closed alpha stage. I considered that stage of the game to be very rough, and not fun at all, but it did have some redeeming factors, such as the HUD. I know it was big and bulky, but the thing had style and the icons were far more readable than before!

So, once I found out there was a method of modding the game, I learned how to and got to work on this, a modular texture pack to restore the alpha HUD icons! I'm currently working on this pack, so expect some updates down the line!
Currently finished:
  • Accessories (Exceptions being T-5 Grenades & Specimen Container)
  • Copper & General Pings
  • Weapons
  • Attachments
  • Misc. Icons (Mutation Points, Pinned Icon, Carryable Items)
  • Character Icons (Except Heng)
  • Network Icons (High Latency & Disconnected)
Not Doing:
  • Cards, there's too many in the game now and too little to work with from the Alpha.
  • Health bars, item borders, etc., because those are Unreal Engine widgets that I can't edit without a crash.

Credits:
  • BlindTwig: Porting and editing icons from the Alpha
  • Hexxy: Creating custom portraits for characters that were absent in the Alpha
  • Nerdie: Creating custom icons for attachments that were absent in the Alpha
How to Install:
Download the parts of the mod you want, then extract the .pak and .sig files into your game's Paks folder. For Steam it'd usually be "C:\Program Files (x86)\Steam\steamapps\common\Back 4 Blood\Gobi\Content\Paks".
Known Issues:
  • The medkit icon size is inconsistent, I have no way of fixing this without access to the HUD code itself, sadly. It simply squashes itself at random in your item panel, and I can do nothing about it.