Enable the Script Extender Console:
* Do this first and see here for basic instructions on how to use the console: [Instructions]
Configuration:
* You can use the following commands to change the behaviour of the mod:
Toggle Exclamation Mark over Player Character:
Enable: Mods.KvCampEvents.Notifications.Cfg_Enable_OverheadExclamations()
Disable:Mods.KvCampEvents.Notifications.Cfg_Disable_OverheadExclamations()
Toggle Status Effect Notification on Player Character:
Enable: Mods.KvCampEvents.Notifications.Cfg_Enable_Statuses()
Disable:Mods.KvCampEvents.Notifications.Cfg_Disable_Statuses()
Change Log Level:
Default: 2
Setting this to 3 will enable all log output from the mod, including Debug output - This can be spammy, and the names of the events can contain spoilers. Beware.
Setting this to 2 will silence all debug log output, and show only Info-level, Warnings and Errors
Setting this to 1 will silence all log output from the mod except for Warnings and Errors
Setting this to 0 will silence all log output from the mod except for ErrorsMods.KvCampEvents.KVS.Output.SetLogLevel(3)
Advanced Configuration:
The mod stores its configuration in this file:%localappdata%\Larian Studios\Baldur's Gate 3\Script Extender\KvCampEvents\Config.json
* You can edit this JSON file manually, but that's entirely at your own risk.
* If you screw it up or write invalid JSON, the mod will fail to load the config.
* The mod loads Config.json when you load a save in BG3
16 comments
Installed Script Extender and the JSON file packaged with it and placed in my bin folder. The second window (BG3 Script Extender Debug Console) loads.
Where and how do I issue command to disable the exclamation toggle? Attempted to paste it into the debug console, but that doesn't result in anything (getting a S >> prompt).
I just wanna disable the permanent exclamation mark over Tav head.
Opened my game, loaded the save, went into the Script Extender and put the command and this is the message I got:
S >> Mods.KvCampEvents.Notifications.Cfg_Enable_OverheadExclamations()
[string "Mods.KvCampEvents.Notifications.Cfg_Enable_Ov..."]:1: attempt to index a nil value (field 'Notifications')
stack traceback:
Mods.KvCampEvents.Notifications.Cfg_Enable_OverheadExclamations():1: in main chunk
Would you pls just confirm if changing the Config.json file lines below also is Ok? I did the test and it seems to work. Just want to make sure I haven't done anything wrong.
"Notifications.CNE_UseExclamation" : true
"Notifications.RD_UseExclamation" : true,,
to
"Notifications.CNE_UseExclamation" : false,
"Notifications.RD_UseExclamation" : false,
Thanks
{
Yep"DBs.AllowMutate" : false,
"DBs.Mutate_DB_InCamp" : false,
"KVCE_INSTALL_STATE" : "INSTALLED",
"KVS_LOG_LEVEL" : 2,
"KV_MOD_VERSION" :
{
"major" : "0.4",
"minor" : "4"
},
"Notifications.CNE_UseExclamation" : false,
"Notifications.CNE_UseStatus" : true,
"Notifications.RD_UseExclamation" : false,
"Notifications.RD_UseStatus" : true,
"Workarounds.MintharaAtMoonrise" : false
}
S >> Mods.KvCampEvents.Notifications.Cfg_Disable_OverheadExclamations()
[string "Mods.KvCampEvents.Notifications.Cfg_Disable_O..."]:1: attempt to index a nil value (field 'KvCampEvents')
stack traceback:
Mods.KvCampEvents.Notifications.Cfg_Disable_OverheadExclamations():1: in main chunk
Also I wanted to just instead do it manually in the json file
%localappdata%\Larian Studios\Baldur's Gate 3\Script Extender\KvCampEvents\Config.json I checked the path and I dont have the script extender folder and so the config file
I'm using the newest version of everything